FlierData ScoutDroneProj community-made
Not part of the retail game. No Dynamix version of this name exists.
1mods
1variants
100%agreement
◨ In-game configuration
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
All 1 mods that ship this use the identical version — nobody changed it.
All 1 variants
A 1 mods the most-shipped version
| description | "Scout Drone" |
|---|---|
| explosionId | BangExp |
| className | "Vehicle" |
| shapeFile | "camera" |
| shieldShapeName | "shield_medium" |
| mass | 9.0 |
| drag | 1.5 |
| density | 1.2 |
| maxBank | 70 |
| maxPitch | 5000 |
| maxSpeed | 25 |
| minSpeed | -10 |
| lift | 0.75 |
| maxAlt | 90000 |
| maxVertical | 15 |
| destroyDamage | 0.001 |
| maxDamage | 0.15 |
| damageLevel | {0.001, 0.001} |
| maxEnergy | 10 |
| accel | 0.5 |
| groundDamageScale | 1.0 |
| reloadDelay | 0.5 |
| repairRate | 0 |
| fireSound | SoundFireFlierRocket |
| damageSound | SoundFlierCrash |
| ramDamage | 0.01 |
| ramDamageType | $ImpactDamageType |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| idleSound | SoundWindGust |
| moveSound | SoundWindGust |
| visibleDriver | true |
| driverPose | 22 |
Shipped by: hvMechWarrior-v14