⌂Starsiege: Tribes Community Archive

FlierData StarFighter community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
5variants
47%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCDE

5 variants across 17 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA8 modsB3 modsC3 modsD2 modsE1 modsspread
maxEnergy50303050502 vals
damageSkinData"objectDamageSkins"——"objectDamageSkins""objectDamageSkins"1 vals
maxSpeed505050501202 vals
minSpeed-7.5-7.5-7.5-25-7.52 vals
projectileTypeFastPimpinMissilePlasmabolt2FastPimpinMissileFastPimpinMissileFastPimpinMissile2 vals
groundDamageScale10.011112 vals
maxAlt10242525102410242 vals
maxBank32323290322 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

5 more properties that differ

maxDamage, maxPitch, reloadDelay, shapeFile, visibleDriver

Same in all 5 variants (27)

explosionId FlierExplosion, debrisId FlierDebris, className "Vehicle", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxSideSpeed 10, lift 1, maxVertical 10, damageLevel {1.0, 1.0}, accel 0.4, repairRate 0, fireSound SoundFirePlasma, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, driverPose 22, description "StarFighter"

Neighbourhood

Points at

projectileTypeRocketData FastPimpinMissile14 mods
projectileTypeRocketData Plasmabolt2 / BulletData Plasmabolt23 mods

All 5 variants

A 8 mods the most-shipped version
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-7.5
lift1
maxAlt1024
maxVertical10
maxDamage1.5
damageLevel{1.0, 1.0}
maxEnergy50
accel0.4
groundDamageScale1
projectileTypeFastPimpinMissile
reloadDelay1.5
repairRate0
fireSoundSoundFirePlasma
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"StarFighter"
damageSkinData"objectDamageSkins"
B 3 mods maxEnergy 30 · no damageSkinData · projectileType Plasmabolt2 · groundDamageScale 0.01
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-7.5
lift1
maxAlt25
maxVertical10
maxDamage1.5
damageLevel{1.0, 1.0}
maxEnergy30
accel0.4
groundDamageScale0.01
projectileTypePlasmabolt2
reloadDelay0.45
repairRate0
fireSoundSoundFirePlasma
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"StarFighter"
C 3 mods maxEnergy 30 · no damageSkinData · maxAlt 25
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-7.5
lift1
maxAlt25
maxVertical10
maxDamage1.5
damageLevel{1.0, 1.0}
maxEnergy30
accel0.4
groundDamageScale1
projectileTypeFastPimpinMissile
reloadDelay1.5
repairRate0
fireSoundSoundFirePlasma
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"StarFighter"
D 2 mods minSpeed -25 · maxBank 90 · maxPitch 90
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank90
maxPitch90
maxSpeed50
maxSideSpeed10
minSpeed-25
lift1
maxAlt1024
maxVertical10
maxDamage1.5
damageLevel{1.0, 1.0}
maxEnergy50
accel0.4
groundDamageScale1
projectileTypeFastPimpinMissile
reloadDelay1.5
repairRate0
fireSoundSoundFirePlasma
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"StarFighter"
damageSkinData"objectDamageSkins"
E 1 mods maxSpeed 120 · maxDamage 5.5 · shapeFile "tie" · visibleDriver false
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"tie"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed120
maxSideSpeed10
minSpeed-7.5
lift1
maxAlt1024
maxVertical10
maxDamage5.5
damageLevel{1.0, 1.0}
maxEnergy50
accel0.4
groundDamageScale1
projectileTypeFastPimpinMissile
reloadDelay1.5
repairRate0
fireSoundSoundFirePlasma
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverfalse
driverPose22
description"StarFighter"
damageSkinData"objectDamageSkins"