⌂Starsiege: Tribes Community Archive

FlierData StarHammer community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
4variants
47%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCD

4 variants across 17 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA8 modsB6 modsC2 modsD1 modsspread
maxEnergy503050502 vals
damageSkinData"objectDamageSkins"—"objectDamageSkins""objectDamageSkins"1 vals
maxSpeed505050702 vals
minSpeed-5-5-25-52 vals
maxAlt102425102410242 vals
maxBank323290322 vals
maxDamage1.751.751.755.752 vals
maxPitch323290322 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

2 more properties that differ

shapeFile, visibleDriver

Same in all 4 variants (28)

explosionId FlierExplosion, debrisId FlierDebris, className "Vehicle", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxSideSpeed 10, lift 1, maxVertical 10, damageLevel {1.0, 1.0}, accel 0.6, groundDamageScale 1, reloadDelay 1.5, repairRate 0, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, driverPose 22, description "Star Hammer"

All 4 variants

A 8 mods the most-shipped version
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-5
lift1
maxAlt1024
maxVertical10
maxDamage1.75
damageLevel{1.0, 1.0}
accel0.6
groundDamageScale1
reloadDelay1.5
maxEnergy50
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Star Hammer"
damageSkinData"objectDamageSkins"
B 6 mods maxEnergy 30 · no damageSkinData · maxAlt 25
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-5
lift1
maxAlt25
maxVertical10
maxDamage1.75
damageLevel{1.0, 1.0}
accel0.6
groundDamageScale1
reloadDelay1.5
maxEnergy30
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Star Hammer"
C 2 mods minSpeed -25 · maxBank 90 · maxPitch 90
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank90
maxPitch90
maxSpeed50
maxSideSpeed10
minSpeed-25
lift1
maxAlt1024
maxVertical10
maxDamage1.75
damageLevel{1.0, 1.0}
accel0.6
groundDamageScale1
reloadDelay1.5
maxEnergy50
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Star Hammer"
damageSkinData"objectDamageSkins"
D 1 mods maxSpeed 70 · maxDamage 5.75 · shapeFile "tiebomber" · visibleDriver false
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"tiebomber"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed70
maxSideSpeed10
minSpeed-5
lift1
maxAlt1024
maxVertical10
maxDamage5.75
damageLevel{1.0, 1.0}
accel0.6
groundDamageScale1
reloadDelay1.5
maxEnergy50
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverfalse
driverPose22
description"Star Hammer"
damageSkinData"objectDamageSkins"