FlierData Stealth community-made
Not part of the retail game. No Dynamix version of this name exists.
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B1 mods | spread |
|---|---|---|---|
| maxEnergy | 200 | 100 | 2 vals |
| maxSpeed | 120 | 45 | 2 vals |
| projectileType | MortarShell | — | 1 vals |
| accel | 0.9 | 0.6 | 2 vals |
| description | "Stealth" | "Spirit" | 2 vals |
| fireSound | SoundFireFlierRocket | — | 1 vals |
| groundDamageScale | 1.0 | 4.0 | 2 vals |
| lift | 0.75 | 0.95 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
7 more properties that differ
maxAlt, maxBank, maxDamage, maxPitch, ramDamage, reloadDelay, repairRate
Same in all 2 variants (23)
explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "flyer", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, minSpeed -2, maxVertical 10, damageLevel {1.0, 1.0}, damageSound SoundFlierCrash, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor false, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver false, driverPose 22
Neighbourhood
Points at
| projectileType | GrenadeData MortarShell / RocketData MortarShell | 3 mods |
All 2 variants
A 3 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "flyer" |
| shieldShapeName | "shield_medium" |
| mass | 9.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.9 |
| maxPitch | 0.9 |
| maxSpeed | 120 |
| minSpeed | -2 |
| lift | 0.75 |
| maxAlt | 55 |
| maxVertical | 10 |
| maxDamage | 0.3 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 200 |
| accel | 0.9 |
| groundDamageScale | 1.0 |
| projectileType | MortarShell |
| reloadDelay | 0.6 |
| repairRate | 0 |
| fireSound | SoundFireFlierRocket |
| damageSound | SoundFlierCrash |
| ramDamage | 1.5 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | false |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 22 |
| description | "Stealth" |
B 1 mods maxEnergy 100 · maxSpeed 45 · no projectileType · accel 0.6
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "flyer" |
| shieldShapeName | "shield_medium" |
| mass | 9.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.3 |
| maxPitch | 0.5 |
| maxSpeed | 45 |
| minSpeed | -2 |
| lift | 0.95 |
| maxAlt | 20 |
| maxVertical | 10 |
| maxDamage | 0.4 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.6 |
| groundDamageScale | 4.0 |
| repairRate | 10 |
| damageSound | SoundFlierCrash |
| ramDamage | 0.5 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | false |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 22 |
| description | "Spirit" |