⌂Starsiege: Tribes Community Archive

FlierData Tank community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
mass18.020.02 vals
minSpeed-20-252 vals
projectileType—TankShell1 vals
shieldStrength0.5—1 vals
shieldstrength—0.031 vals
accel0.250.032 vals
description"Tank""Empire Flying Tank"2 vals
fireSoundSoundFireFlierRocketSoundFireMortar2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

8 more properties that differ

groundDamageScale, maxAlt, maxBank, maxPitch, maxVertical, ramDamage, reloadDelay, repairRate

Same in all 2 variants (24)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "hover_apc", shieldShapeName "shield_large", drag 1.0, density 1.2, maxSpeed 35, lift 0.4, maxDamage 5.0, damageLevel {1.0, 1.0}, maxEnergy 100, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", damageSound SoundTankCrash, visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 23

Neighbourhood

Points at

projectileTypeGrenadeData TankShell / RocketData TankShell1 mods

All 2 variants

A 1 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"hover_apc"
shieldShapeName"shield_large"
shieldStrength0.5
mass18.0
drag1.0
density1.2
maxBank0.2
maxPitch0.15
maxSpeed35
minSpeed-20
lift0.4
maxAlt10
maxVertical4
maxDamage5.0
damageLevel{1.0, 1.0}
maxEnergy100
accel0.25
groundDamageScale0.0
repairRate0
ramDamage2
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
fireSoundSoundFireFlierRocket
reloadDelay3.0
damageSoundSoundTankCrash
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"Tank"
Shipped by: Specialist
B 1 mods mass 20.0 · minSpeed -25 · projectileType TankShell · no shieldStrength
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"hover_apc"
shieldShapeName"shield_large"
mass20.0
drag1.0
density1.2
maxBank0.25
maxPitch0.175
maxSpeed35
minSpeed-25
lift0.4
maxAlt20
maxVertical12
maxDamage5.0
damageLevel{1.0, 1.0}
maxEnergy100
accel0.03
groundDamageScale0.05
projectileTypeTankShell
reloadDelay5.0
repairRate1.5
ramDamage3
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
fireSoundSoundFireMortar
damageSoundSoundTankCrash
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"Empire Flying Tank"
shieldstrength0.03
Shipped by: Devious_Land