FlierData Tank community-made
Not part of the retail game. No Dynamix version of this name exists.
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| mass | 18.0 | 20.0 | 2 vals |
| minSpeed | -20 | -25 | 2 vals |
| projectileType | — | TankShell | 1 vals |
| shieldStrength | 0.5 | — | 1 vals |
| shieldstrength | — | 0.03 | 1 vals |
| accel | 0.25 | 0.03 | 2 vals |
| description | "Tank" | "Empire Flying Tank" | 2 vals |
| fireSound | SoundFireFlierRocket | SoundFireMortar | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
8 more properties that differ
groundDamageScale, maxAlt, maxBank, maxPitch, maxVertical, ramDamage, reloadDelay, repairRate
Same in all 2 variants (24)
explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "hover_apc", shieldShapeName "shield_large", drag 1.0, density 1.2, maxSpeed 35, lift 0.4, maxDamage 5.0, damageLevel {1.0, 1.0}, maxEnergy 100, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", damageSound SoundTankCrash, visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 23
Neighbourhood
Points at
| projectileType | GrenadeData TankShell / RocketData TankShell | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| shieldStrength | 0.5 |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.2 |
| maxPitch | 0.15 |
| maxSpeed | 35 |
| minSpeed | -20 |
| lift | 0.4 |
| maxAlt | 10 |
| maxVertical | 4 |
| maxDamage | 5.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.25 |
| groundDamageScale | 0.0 |
| repairRate | 0 |
| ramDamage | 2 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| fireSound | SoundFireFlierRocket |
| reloadDelay | 3.0 |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | true |
| driverPose | 23 |
| description | "Tank" |
B 1 mods mass 20.0 · minSpeed -25 · projectileType TankShell · no shieldStrength
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| mass | 20.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.25 |
| maxPitch | 0.175 |
| maxSpeed | 35 |
| minSpeed | -25 |
| lift | 0.4 |
| maxAlt | 20 |
| maxVertical | 12 |
| maxDamage | 5.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.03 |
| groundDamageScale | 0.05 |
| projectileType | TankShell |
| reloadDelay | 5.0 |
| repairRate | 1.5 |
| ramDamage | 3 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| fireSound | SoundFireMortar |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | true |
| driverPose | 23 |
| description | "Empire Flying Tank" |
| shieldstrength | 0.03 |