FlierData TieBomb community-made
Not part of the retail game. No Dynamix version of this name exists.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (39)
explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "TieBomber", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxBank 0.5, maxPitch 0.5, maxSpeed 45, minSpeed 0, lift 0.45, maxAlt 900, maxVertical 10, damageLevel {1.0, 1.0}, maxEnergy 100, accel 1.0, groundDamageScale 1.0, minGunEnergy 75, maxGunEnergy 6, projectileType Tiebombershell, reloadDelay 0.7, repairRate 0, fireSound mineExplosion, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver false, driverPose 22, description "TIE Bomber"
Neighbourhood
Points at
| projectileType | GrenadeData Tiebombershell | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "TieBomber" |
| shieldShapeName | "shield_medium" |
| mass | 9.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.5 |
| maxPitch | 0.5 |
| maxSpeed | 45 |
| minSpeed | 0 |
| lift | 0.45 |
| maxAlt | 900 |
| maxVertical | 10 |
| maxDamage | 3.00 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 1.0 |
| groundDamageScale | 1.0 |
| minGunEnergy | 75 |
| maxGunEnergy | 6 |
| projectileType | Tiebombershell |
| reloadDelay | 0.7 |
| repairRate | 0 |
| fireSound | mineExplosion |
| damageSound | SoundFlierCrash |
| ramDamage | 1.5 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 22 |
| description | "TIE Bomber" |
B 1 mods maxDamage 6.00
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "TieBomber" |
| shieldShapeName | "shield_medium" |
| mass | 9.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.5 |
| maxPitch | 0.5 |
| maxSpeed | 45 |
| minSpeed | 0 |
| lift | 0.45 |
| maxAlt | 900 |
| maxVertical | 10 |
| maxDamage | 6.00 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 1.0 |
| groundDamageScale | 1.0 |
| minGunEnergy | 75 |
| maxGunEnergy | 6 |
| projectileType | Tiebombershell |
| reloadDelay | 0.7 |
| repairRate | 0 |
| fireSound | mineExplosion |
| damageSound | SoundFlierCrash |
| ramDamage | 1.5 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 22 |
| description | "TIE Bomber" |