FlierData Transport community-made
Not part of the retail game. No Dynamix version of this name exists.
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A4 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| maxSpeed | 35 | 50 | 100 | 3 vals |
| damageSound | SoundTankCrash | SoundTankCrash | SoundVehCrash | 2 vals |
| minSpeed | -1 | -1 | -10 | 2 vals |
| accel | 0.30 | 0.50 | 0.25 | 3 vals |
| maxDamage | 2.0 | 8.0 | 1.5 | 3 vals |
| maxVertical | 20 | 10 | 6 | 3 vals |
| description | "Transport" | "Transport" | "Heavy Transport" | 2 vals |
| destroyDamage | — | — | 1.0 | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
14 more properties that differ
dismountSound, explosionId, fireSound, groundDamageScale, idleSound, lift, maxAlt, maxBank, maxPitch, mountSound, moveSound, ramDamage, reloadDelay, shapeFile
Same in all 3 variants (16)
debrisId flashDebrisLarge, className "Vehicle", shieldShapeName "shield_large", mass 18.0, drag 1.0, density 1.2, damageLevel {1.0, 1.0}, maxEnergy 100, repairRate 0, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, visibleDriver true, driverPose 23
All 3 variants
A 4 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.4 |
| maxPitch | 0.4 |
| maxSpeed | 35 |
| minSpeed | -1 |
| lift | 0.75 |
| maxAlt | 20000 |
| maxVertical | 20 |
| maxDamage | 2.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.30 |
| groundDamageScale | 0.5 |
| repairRate | 0 |
| ramDamage | 2 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | true |
| driverPose | 23 |
| description | "Transport" |
B 1 mods maxSpeed 50 · accel 0.50 · explosionId LargeShockwave · maxDamage 8.0
| explosionId | LargeShockwave |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.4 |
| maxPitch | 0.4 |
| maxSpeed | 50 |
| minSpeed | -1 |
| lift | 0.75 |
| maxAlt | 20000 |
| maxVertical | 10 |
| maxDamage | 8.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.50 |
| groundDamageScale | 0.5 |
| repairRate | 0 |
| ramDamage | 2 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | true |
| driverPose | 23 |
| description | "Transport" |
C 1 mods damageSound SoundVehCrash · maxSpeed 100 · minSpeed -10 · accel 0.25
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "veh_transport" |
| shieldShapeName | "shield_large" |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.25 |
| maxPitch | 0.175 |
| maxSpeed | 100 |
| minSpeed | -10 |
| lift | 0.5 |
| maxAlt | 15 |
| maxVertical | 6 |
| maxDamage | 1.5 |
| damageLevel | {1.0, 1.0} |
| destroyDamage | 1.0 |
| maxEnergy | 100 |
| accel | 0.25 |
| groundDamageScale | 0.125 |
| repairRate | 0 |
| ramDamage | 1 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| fireSound | SoundNoSound |
| reloadDelay | 3.0 |
| damageSound | SoundVehCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundVehMount |
| dismountSound | SoundVehDismount |
| idleSound | SoundVehTransIdle |
| moveSound | SoundVehTransThrust |
| visibleDriver | true |
| driverPose | 23 |
| description | "Heavy Transport" |