⌂Starsiege: Tribes Community Archive

ItemData AMM community-made

Not part of the retail game. No Dynamix version of this name exists.

12mods
3variants
50%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
ABC

3 variants across 12 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA6 modsB3 modsC3 modsspread
description"Fire Mortar""[Fire Mortar]""Fire Mortar"2 vals
heading"f(Explosives)""f.:(Bombs & Rockets):."$InvHead[ihExp]3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (7)

className "Weapon", shapeFile "mortargun", hudIcon "mortar", shadowDetailMask 4, imageType AMMImage, price 400, showWeaponBar true

Neighbourhood

Points at

imageTypeItemImageData AMMImage12 mods

All 3 variants

A 6 mods the most-shipped version
description"Fire Mortar"
className"Weapon"
shapeFile"mortargun"
hudIcon"mortar"
heading"f(Explosives)"
shadowDetailMask4
imageTypeAMMImage
price400
showWeaponBartrue
B 3 mods description "[Fire Mortar]" · heading "f.:(Bombs & Rockets):."
description"[Fire Mortar]"
className"Weapon"
shapeFile"mortargun"
hudIcon"mortar"
heading"f.:(Bombs & Rockets):."
shadowDetailMask4
imageTypeAMMImage
price400
showWeaponBartrue
C 3 mods heading $InvHead[ihExp]
description"Fire Mortar"
className"Weapon"
shapeFile"mortargun"
hudIcon"mortar"
heading$InvHead[ihExp]
shadowDetailMask4
imageTypeAMMImage
price400
showWeaponBartrue