ItemData BlasterAmmo community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (deployed). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| description | "Blaster Energy Cells" | "Subvert" | 2 vals |
| heading | "xAmmunition" | $InvHead[iRelo] | 2 vals |
| shapeFile | "discammo" | "ammo1" | 2 vals |
| team | -1 | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (3)
className "Ammo", shadowDetailMask 4, price 0
All 2 variants
A 2 mods the most-shipped version
| description | "Blaster Energy Cells" |
|---|---|
| className | "Ammo" |
| shapeFile | "discammo" |
| heading | "xAmmunition" |
| shadowDetailMask | 4 |
| price | 0 |
| team | -1 |
B 1 mods description "Subvert" · heading $InvHead[iRelo] · shapeFile "ammo1" · no team
| description | "Subvert" |
|---|---|
| className | "Ammo" |
| shapeFile | "ammo1" |
| heading | $InvHead[iRelo] |
| shadowDetailMask | 4 |
| price | 0 |
Shipped by: netrunner