ItemData Cannon community-made Not part of the retail game. No Dynamix version of this name exists.
12 mods
4 variants
50% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed First person Third person 4 variants across 12 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about property A 6 mods B 3 mods C 2 mods D 1 mods spread description "Anarchy Cannon" "Anarchy Cannon" ".:]A[:.Cannon" "[Anarchy Cannon]" 3 vals heading "f(Explosives)" $InvHead[ihExp] "f.:(Bombs & Rockets):." "f.:]Bombs & Rockets[:." 4 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (7) className "Weapon", shapeFile "mortargun", hudIcon "mortar", shadowDetailMask 4, imageType CannonImage, price 400, showWeaponBar true
Neighbourhood Used by Points at All 4 variants A 6 mods the most-shipped version description "Anarchy Cannon" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading "f(Explosives)" shadowDetailMask 4 imageType CannonImage price 400 showWeaponBar true
B 3 mods heading $InvHead[ihExp] description "Anarchy Cannon" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading $InvHead[ihExp] shadowDetailMask 4 imageType CannonImage price 400 showWeaponBar true
C 2 mods description ".:]A[:.Cannon" · heading "f.:(Bombs & Rockets):." description ".:]A[:.Cannon" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading "f.:(Bombs & Rockets):." shadowDetailMask 4 imageType CannonImage price 400 showWeaponBar true
D 1 mods description "[Anarchy Cannon]" · heading "f.:]Bombs & Rockets[:." description "[Anarchy Cannon]" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading "f.:]Bombs & Rockets[:." shadowDetailMask 4 imageType CannonImage price 400 showWeaponBar true