ItemData ChargedPlasma community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 9 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A6 mods | B3 mods | spread |
|---|---|---|---|
| description | "S.T.G Launcher" | "[S.T.G Launcher]" | 2 vals |
| heading | "e(Plasma)" | "e.:(Fire):." | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
className "Weapon", shapeFile "grenadeL", hudIcon "grenade", shadowDetailMask 4, imageType ChargedPlasmaImage, price 225, showWeaponBar true
Neighbourhood
Points at
| imageType | ItemImageData ChargedPlasmaImage | 9 mods |
All 2 variants
A 6 mods the most-shipped version
| description | "S.T.G Launcher" |
|---|---|
| className | "Weapon" |
| shapeFile | "grenadeL" |
| hudIcon | "grenade" |
| heading | "e(Plasma)" |
| shadowDetailMask | 4 |
| imageType | ChargedPlasmaImage |
| price | 225 |
| showWeaponBar | true |
B 3 mods description "[S.T.G Launcher]" · heading "e.:(Fire):."
| description | "[S.T.G Launcher]" |
|---|---|
| className | "Weapon" |
| shapeFile | "grenadeL" |
| hudIcon | "grenade" |
| heading | "e.:(Fire):." |
| shadowDetailMask | 4 |
| imageType | ChargedPlasmaImage |
| price | 225 |
| showWeaponBar | true |