ItemData Claymore community-made Not part of the retail game. No Dynamix version of this name exists.
26 mods
7 variants
23% agreement
◨ In-game configuration
This community ItemData is a cobbled weapon — its Claymore::onMount script mounts 2 extra images on the player, fusing 2 different Dynamix models into one weapon with no new art (4 mods build it this way). Shown assembled at each image's own mount offset in the configurations the game uses (deployed, first person, third person). Drag to orbit; click a model below to view it alone.
Deployed First person Third person 7 variants across 26 mods; the most-shipped one is in 23% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.
Same in all 7 variants (4) className "Weapon", shadowDetailMask 4, imageType ClaymoreImage, showWeaponBar true
Neighbourhood Points at All 7 variants A 6 mods the most-shipped version description "Air Strike" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading "f(Explosives)" shadowDetailMask 4 imageType ClaymoreImage price 400 showWeaponBar true
B 5 mods price 0 · description "Claymore" · heading "cSlashing" · shapeFile "sword" heading "cSlashing" description "Claymore" className "Weapon" shapeFile "sword" hudIcon "katana" shadowDetailMask 4 imageType ClaymoreImage price 0 showWeaponBar true
C 5 mods price 0 · description "Claymore" · heading "bWeapons" · shapeFile "sword" heading "bWeapons" description "Claymore" className "Weapon" shapeFile "sword" hudIcon "katana" shadowDetailMask 4 imageType ClaymoreImage price 0 showWeaponBar true
D 3 mods heading $InvHead[ihExp] description "Air Strike" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading $InvHead[ihExp] shadowDetailMask 4 imageType ClaymoreImage price 400 showWeaponBar true
E 3 mods description "Claymore Evolved" · heading $InvHead[ihExp] description "Claymore Evolved" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading $InvHead[ihExp] shadowDetailMask 4 imageType ClaymoreImage price 400 showWeaponBar true
F 3 mods description "[Air Strike]" · heading "f.:(Bombs & Rockets):." description "[Air Strike]" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading "f.:(Bombs & Rockets):." shadowDetailMask 4 imageType ClaymoreImage price 400 showWeaponBar true
G 2 mods description "Claymore Flak" · heading $InvHead[ihExp] description "Claymore Flak" className "Weapon" shapeFile "mortargun" hudIcon "mortar" heading $InvHead[ihExp] shadowDetailMask 4 imageType ClaymoreImage price 400 showWeaponBar true