ItemData Cutter community-made Not part of the retail game. No Dynamix version of this name exists.
12 mods
5 variants
42% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed First person Third person 5 variants across 12 mods; the most-shipped one is in 42% of them — no version dominates — this name was forked hard.
What the variants disagree about property A 5 mods B 3 mods C 2 mods D 1 mods E 1 mods spread description "Assualt Laser" "Anarchy Rifle" "[Slicer]" "[Assult Laser]" "Anarchy Rifle" 4 vals heading "c(Energized)" $InvHead[ihEne] "c.:(Energy):." "c.:(Energy):." "c(Energized)" 3 vals shapeFile "sniper" "sniper" "energygun" "sniper" "sniper" 2 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (6) className "Weapon", hudIcon "blaster", shadowDetailMask 4, imageType CutterImage, price 600, showWeaponBar true
Neighbourhood Points at All 5 variants A 5 mods the most-shipped version description "Assualt Laser" className "Weapon" shapeFile "sniper" hudIcon "blaster" heading "c(Energized)" shadowDetailMask 4 imageType CutterImage price 600 showWeaponBar true
B 3 mods description "Anarchy Rifle" · heading $InvHead[ihEne] description "Anarchy Rifle" className "Weapon" shapeFile "sniper" hudIcon "blaster" heading $InvHead[ihEne] shadowDetailMask 4 imageType CutterImage price 600 showWeaponBar true
C 2 mods description "[Slicer]" · heading "c.:(Energy):." · shapeFile "energygun" description "[Slicer]" className "Weapon" shapeFile "energygun" hudIcon "blaster" heading "c.:(Energy):." shadowDetailMask 4 imageType CutterImage price 600 showWeaponBar true
D 1 mods description "[Assult Laser]" · heading "c.:(Energy):." description "[Assult Laser]" className "Weapon" shapeFile "sniper" hudIcon "blaster" heading "c.:(Energy):." shadowDetailMask 4 imageType CutterImage price 600 showWeaponBar true
E 1 mods description "Anarchy Rifle" description "Anarchy Rifle" className "Weapon" shapeFile "sniper" hudIcon "blaster" heading "c(Energized)" shadowDetailMask 4 imageType CutterImage price 600 showWeaponBar true