ItemData DiscLauncher2 community-made Not part of the retail game. No Dynamix version of this name exists.
16 mods
6 variants
38% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed First person Third person 6 variants across 16 mods; the most-shipped one is in 38% of them — no version dominates — this name was forked hard.
What the variants disagree about property A 6 mods B 4 mods C 3 mods D 1 mods E 1 mods spread price 250 225 250 0 250 3 vals description "Storm Hammer 11" "Dual StormHammer" "Storm Hammer 11" "Rifle" "ThisisPlasmaticsstuff" 5 vals heading "b(New Age)" $InvHead[ihWea] $InvHead[ihWea] $InvHead[ihWea] bWeapons 4 vals showWeaponBar false false false true false 2 vals shapeFile "disc" "disc" "disc" "sniper" "disc" 2 vals hudIcon "disk" "disk" "disk" — "disk" 1 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (4) className "Weapon", shadowDetailMask 4, imageType DiscLauncher2Image, showInventory false
Neighbourhood Points at All 6 variants A 6 mods the most-shipped version description "Storm Hammer 11" className "Weapon" shapeFile "disc" hudIcon "disk" heading "b(New Age)" shadowDetailMask 4 imageType DiscLauncher2Image price 250 showWeaponBar false showInventory false
B 4 mods price 225 · description "Dual StormHammer" · heading $InvHead[ihWea] description "Dual StormHammer" className "Weapon" shapeFile "disc" hudIcon "disk" heading $InvHead[ihWea] shadowDetailMask 4 imageType DiscLauncher2Image price 225 showWeaponBar false showInventory false
C 3 mods heading $InvHead[ihWea] description "Storm Hammer 11" className "Weapon" shapeFile "disc" hudIcon "disk" heading $InvHead[ihWea] shadowDetailMask 4 imageType DiscLauncher2Image price 250 showWeaponBar false showInventory false
D 1 mods price 0 · description "Rifle" · heading $InvHead[ihWea] · showWeaponBar true description "Rifle" shapeFile "sniper" className "Weapon" heading $InvHead[ihWea] shadowDetailMask 4 imageType DiscLauncher2Image showWeaponBar true showInventory false price 0
E 1 mods description "ThisisPlasmaticsstuff" · heading bWeapons description "ThisisPlasmaticsstuff" className "Weapon" shapeFile "disc" hudIcon "disk" heading bWeapons shadowDetailMask 4 imageType DiscLauncher2Image price 250 showWeaponBar false showInventory false
F 1 mods description "[DX 2050]" · heading "b.:]Super Charged[:." description "[DX 2050]" className "Weapon" shapeFile "disc" hudIcon "disk" heading "b.:]Super Charged[:." shadowDetailMask 4 imageType DiscLauncher2Image price 250 showWeaponBar false showInventory false