ItemImageData DiscLauncher2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
16mods
4variants
69%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 16 mods; the most-shipped one is in 69% of them — one version dominates.
What the variants disagree about
| property | A11 mods | B3 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| weaponType | 3 | 3 | 0 | 3 | 2 vals |
| fireTime | 0.1 | 0.1 | — | 0.1 | 1 vals |
| reloadTime | 0.1 | 0.1 | — | 0.1 | 1 vals |
| spinUpTime | 0.2 | 0.2 | — | 0.2 | 1 vals |
| projectileType | DiscShell | DiscShell | — | DiscShell | 1 vals |
| ammoType | DiscLauncher2Ammo | DiscLauncherAmmo | — | DiscLauncher2Ammo | 2 vals |
| mountRotation | { 0,1.57, 0 } | { 0,1.57, 0 } | {0, 3.1, 0 } | { 0,-2.5, 0 } | 3 vals |
| mountOffset | — | — | { 0, -0.5, 0.1 } | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
2 more properties that differ
sfxReady, shapeFile
Same in all 4 variants (2)
mountPoint 0, accuFire true
Neighbourhood
Used by
| ItemData DiscLauncher2 | imageType |
Points at
| projectileType | RocketData DiscShell / BulletData DiscShell | 15 mods |
| sfxReady | SoundData SoundSpinUpDisc | 1 mods |
All 4 variants
A 11 mods the most-shipped version
| shapeFile | "disc" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,1.57, 0 } |
| ammoType | DiscLauncher2Ammo |
| weaponType | 3 |
| accuFire | true |
| reloadTime | 0.1 |
| fireTime | 0.1 |
| spinUpTime | 0.2 |
| projectileType | DiscShell |
B 3 mods ammoType DiscLauncherAmmo
| shapeFile | "disc" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,1.57, 0 } |
| ammoType | DiscLauncherAmmo |
| weaponType | 3 |
| accuFire | true |
| reloadTime | 0.1 |
| fireTime | 0.1 |
| spinUpTime | 0.2 |
| projectileType | DiscShell |
C 1 mods weaponType 0 · no fireTime · no reloadTime · no spinUpTime
| shapeFile | "energygun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, -0.5, 0.1 } |
| mountRotation | {0, 3.1, 0 } |
| weaponType | 0 |
| accuFire | true |
Shipped by: proudmandown5.0
D 1 mods mountRotation { 0,-2.5, 0 } · sfxReady SoundSpinUpDisc
| shapeFile | "disc" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,-2.5, 0 } |
| ammoType | DiscLauncher2Ammo |
| weaponType | 3 |
| accuFire | true |
| reloadTime | 0.1 |
| fireTime | 0.1 |
| spinUpTime | 0.2 |
| projectileType | DiscShell |
| sfxReady | SoundSpinUpDisc |
Shipped by: Omgea Mod