⌂Starsiege: Tribes Community Archive

ItemData Ejector community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
className"Weapon""EyeCandy"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

description "Ejector", shapeFile "force", hudIcon "mortar", heading $InvHead[ihWea], shadowDetailMask 4, imageType Ejectorimage, price 375, showWeaponBar true

Neighbourhood

Points at

imageTypeItemImageData Ejectorimage5 mods

All 2 variants

A 4 mods the most-shipped version
description"Ejector"
className"Weapon"
shapeFile"force"
hudIcon"mortar"
heading$InvHead[ihWea]
shadowDetailMask4
imageTypeEjectorimage
price375
showWeaponBartrue
B 1 mods className "EyeCandy"
description"Ejector"
className"EyeCandy"
shapeFile"force"
hudIcon"mortar"
heading$InvHead[ihWea]
shadowDetailMask4
imageTypeEjectorimage
price375
showWeaponBartrue
Shipped by: Ven11Dec04