⌂Starsiege: Tribes Community Archive

ItemData Flamer2 community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
price17525002 vals
description"Angle Fire""Flamer"2 vals
heading"bWeapons"$InvHead[ihWea]2 vals
shapeFile"plasmabolt""shotgun"2 vals
hudIcon"plasmabolt""blaster"2 vals
showInventoryfalse—1 vals
validateShapetrue—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (4)

className "Weapon", shadowDetailMask 4, imageType Flamer2Image, showWeaponBar true

Neighbourhood

Points at

imageTypeItemImageData Flamer2Image2 mods

All 2 variants

A 1 mods the most-shipped version
description"Angle Fire"
className"Weapon"
shapeFile"plasmabolt"
hudIcon"plasmabolt"
heading"bWeapons"
shadowDetailMask4
imageTypeFlamer2Image
price175
showWeaponBartrue
validateShapetrue
showInventoryfalse
Shipped by: 5th_Element
B 1 mods price 2500 · description "Flamer" · heading $InvHead[ihWea] · shapeFile "shotgun"
description"Flamer"
shapeFile"shotgun"
hudIcon"blaster"
className"Weapon"
heading$InvHead[ihWea]
shadowDetailMask4
imageTypeFlamer2Image
showWeaponBartrue
price2500
Shipped by: Annihilation1.50