ItemImageData Flamer2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.15 | 1 | 2 vals |
| reloadTime | 0 | 0.2 | 2 vals |
| minEnergy | — | 0.2 | 1 vals |
| maxEnergy | — | 1 | 1 vals |
| projectileType | — | FlamerBolt | 1 vals |
| ammoType | FlamerAmmo | — | 1 vals |
| accuFire | false | true | 2 vals |
| sfxFire | SoundFireFlamer | SoundDryFire | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
5 more properties that differ
lightColor, mountOffset, mountRotation, sfxReload, shapeFile
Same in all 2 variants (6)
mountPoint 0, weaponType 0, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Flamer2 | imageType |
Points at
| sfxActivate | SoundData SoundPickUpWeapon | 2 mods |
| sfxFire | SoundData SoundFireFlamer | 1 mods |
| sfxFire | SoundData SoundDryFire | 1 mods |
| projectileType | BulletData FlamerBolt / RocketData FlamerBolt / GrenadeData FlamerBolt | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "mortar" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 3.1, 0.0, 0.0 } |
| mountOffset | { 0.05, 0.0 , 0.2 } |
| ammoType | FlamerAmmo |
| weaponType | 0 |
| reloadTime | 0 |
| fireTime | 0.15 |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1.0, 0.7, 0.5 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundFireFlamer |
B 1 mods fireTime 1 · reloadTime 0.2 · minEnergy 0.2 · maxEnergy 1
| shapeFile | "plasmabolt" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | FlamerBolt |
| accuFire | true |
| reloadTime | 0.2 |
| fireTime | 1 |
| minEnergy | 0.2 |
| maxEnergy | 1 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 1, 0.2 } |
| sfxFire | SoundDryFire |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundMortarReload |