⌂Starsiege: Tribes Community Archive

ItemData GravShock community-made

Not part of the retail game. No Dynamix version of this name exists.

12mods
3variants
50%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
ABC

3 variants across 12 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA6 modsB3 modsC3 modsspread
description"Super Nova""@ToM BoMb""[Super Nova]"3 vals
heading"d(Guns)"$InvHead[ihExp]"d.:(Guns):."3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (7)

className "Weapon", shapeFile "grenadeL", hudIcon "grenade", shadowDetailMask 4, imageType GravShockImage, price 225, showWeaponBar true

Neighbourhood

Points at

imageTypeItemImageData GravShockImage12 mods

All 3 variants

A 6 mods the most-shipped version
description"Super Nova"
className"Weapon"
shapeFile"grenadeL"
hudIcon"grenade"
heading"d(Guns)"
shadowDetailMask4
imageTypeGravShockImage
price225
showWeaponBartrue
B 3 mods description "@ToM BoMb" · heading $InvHead[ihExp]
description"@ToM BoMb"
className"Weapon"
shapeFile"grenadeL"
hudIcon"grenade"
heading$InvHead[ihExp]
shadowDetailMask4
imageTypeGravShockImage
price225
showWeaponBartrue
C 3 mods description "[Super Nova]" · heading "d.:(Guns):."
description"[Super Nova]"
className"Weapon"
shapeFile"grenadeL"
hudIcon"grenade"
heading"d.:(Guns):."
shadowDetailMask4
imageTypeGravShockImage
price225
showWeaponBartrue