⌂Starsiege: Tribes Community Archive

ItemData groundbase community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
3variants
38%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
Carried on player
ABC

3 variants across 8 mods; the most-shipped one is in 38% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA3 modsB3 modsC2 modsspread
price2000900020002 vals
description"Ground Base""Vehicle Base""Vehicle Base"2 vals
showWeaponBartrue——1 vals
howWeaponBar—truetrue1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (9)

shapeFile "shieldpack", className "Backpack", heading "lDeployables", imageType groundbasePackImage, shadowDetailMask 4, mass 1.0, elasticity 0.2, hudIcon "deployable", hiliteOnActive true

Neighbourhood

Points at

imageTypeItemImageData groundbasePackImage8 mods

All 3 variants

A 3 mods the most-shipped version
description"Ground Base"
shapeFile"shieldpack"
className"Backpack"
heading"lDeployables"
imageTypegroundbasePackImage
shadowDetailMask4
mass1.0
elasticity0.2
price2000
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
B 3 mods price 9000 · description "Vehicle Base" · no showWeaponBar · howWeaponBar true
description"Vehicle Base"
shapeFile"shieldpack"
className"Backpack"
heading"lDeployables"
imageTypegroundbasePackImage
shadowDetailMask4
mass1.0
elasticity0.2
price9000
hudIcon"deployable"
howWeaponBartrue
hiliteOnActivetrue
C 2 mods description "Vehicle Base" · no showWeaponBar · howWeaponBar true
description"Vehicle Base"
shapeFile"shieldpack"
className"Backpack"
heading"lDeployables"
imageTypegroundbasePackImage
shadowDetailMask4
mass1.0
elasticity0.2
price2000
hudIcon"deployable"
howWeaponBartrue
hiliteOnActivetrue