ItemData GunShipPack community-made Not part of the retail game. No Dynamix version of this name exists.
20 mods
5 variants
45% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 5 variants across 20 mods; the most-shipped one is in 45% of them — no version dominates — this name was forked hard.
What the variants disagree about property A 9 mods B 5 mods C 3 mods D 2 mods E 1 mods spread price 500000 500000 500000 420 500000 2 vals description "Gun Ship Beacon" "GunShip" "Gun Ship" "Destroyer |X| BattleShip" "Gun Ship Beacon" 4 vals heading $InvHead[ihRem] $InvHead[ihRem] $InvHead[ihRem] "hDeployable Base Objects" $InvHead[ihRem] 2 vals shapeFile "anten_small" "anten_small" "generator_p" "anten_small" "ammopack" 3 vals maxDamage — — — — 8.0 1 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (8) className "Backpack", shadowDetailMask 4, imageType GunShipPackImage, mass 0.5, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 5 variants A 9 mods the most-shipped version description "Gun Ship Beacon" shapeFile "anten_small" className "Backpack" heading $InvHead[ihRem] shadowDetailMask 4 imageType GunShipPackImage mass 0.5 elasticity 0.2 price 500000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 5 mods description "GunShip" description "GunShip" shapeFile "anten_small" className "Backpack" heading $InvHead[ihRem] shadowDetailMask 4 imageType GunShipPackImage mass 0.5 elasticity 0.2 price 500000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 3 mods description "Gun Ship" · shapeFile "generator_p" description "Gun Ship" shapeFile "generator_p" className "Backpack" heading $InvHead[ihRem] shadowDetailMask 4 imageType GunShipPackImage mass 0.5 elasticity 0.2 price 500000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 2 mods price 420 · description "Destroyer |X| BattleShip" · heading "hDeployable Base Objects" description "Destroyer |X| BattleShip" shapeFile "anten_small" className "Backpack" heading "hDeployable Base Objects" shadowDetailMask 4 imageType GunShipPackImage mass 0.5 elasticity 0.2 price 420 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 1 mods shapeFile "ammopack" · maxDamage 8.0 description "Gun Ship Beacon" shapeFile "ammopack" className "Backpack" heading $InvHead[ihRem] shadowDetailMask 4 imageType GunShipPackImage maxDamage 8.0 mass 0.5 elasticity 0.2 price 500000 hudIcon "deployable" showWeaponBar true hiliteOnActive true