⌂Starsiege: Tribes Community Archive

ItemData HappyFlag community-made

Not part of the retail game. No Dynamix version of this name exists.

7mods
3variants
71%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
Carried on player
ABC

3 variants across 7 mods; the most-shipped one is in 71% of them — one version dominates.

What the variants disagree about

propertyA5 modsB2 modsC1 modsspread
lightRadius0.00.042 vals
lightColor{ 1, 1, 1 }{ 0.25, 1.0, 0.25 }{ 1, 1, 1 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (8)

description "Flag", shapeFile "flag", imageType FlagImage, showInventory false, shadowDetailMask 4, validateShape true, lightType 2, lightTime 1.5

Neighbourhood

Points at

imageTypeItemImageData FlagImage8 mods

All 3 variants

A 5 mods the most-shipped version
description"Flag"
shapeFile"flag"
imageTypeFlagImage
showInventoryfalse
shadowDetailMask4
validateShapetrue
lightType2
lightRadius0.0
lightTime1.5
lightColor{ 1, 1, 1 }
B 2 mods lightColor { 0.25, 1.0, 0.25 }
description"Flag"
shapeFile"flag"
imageTypeFlagImage
showInventoryfalse
shadowDetailMask4
validateShapetrue
lightType2
lightRadius0.0
lightTime1.5
lightColor{ 0.25, 1.0, 0.25 }
C 1 mods lightRadius 4
description"Flag"
shapeFile"flag"
imageTypeFlagImage
showInventoryfalse
shadowDetailMask4
validateShapetrue
lightType2
lightRadius4
lightTime1.5
lightColor{ 1, 1, 1 }