ItemData HeavyCrossbow community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 10 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A5 mods | B4 mods | C1 mods | spread |
|---|---|---|---|---|
| heading | "fArchery" | "bWeapons" | "bWeapons" | 2 vals |
| shapeFile | "crossbow" | "crossbow" | "GuardGun" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (7)
description "Heavy Crossbow", className "Weapon", hudIcon "grenade", shadowDetailMask 4, imageType HeavyCrossbowImage, price 0, showWeaponBar true
Neighbourhood
Points at
| imageType | ItemImageData HeavyCrossbowImage | 10 mods |
All 3 variants
A 5 mods the most-shipped version
| description | "Heavy Crossbow" |
|---|---|
| className | "Weapon" |
| shapeFile | "crossbow" |
| hudIcon | "grenade" |
| heading | "fArchery" |
| shadowDetailMask | 4 |
| imageType | HeavyCrossbowImage |
| price | 0 |
| showWeaponBar | true |
B 4 mods heading "bWeapons"
| description | "Heavy Crossbow" |
|---|---|
| className | "Weapon" |
| shapeFile | "crossbow" |
| hudIcon | "grenade" |
| heading | "bWeapons" |
| shadowDetailMask | 4 |
| imageType | HeavyCrossbowImage |
| price | 0 |
| showWeaponBar | true |
C 1 mods heading "bWeapons" · shapeFile "GuardGun"
| description | "Heavy Crossbow" |
|---|---|
| className | "Weapon" |
| shapeFile | "GuardGun" |
| hudIcon | "grenade" |
| heading | "bWeapons" |
| shadowDetailMask | 4 |
| imageType | HeavyCrossbowImage |
| price | 0 |
| showWeaponBar | true |