ItemData HM community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| price | 200 | 450 | 2 vals |
| description | "Healing Mortar" | "Holy Mortar" | 2 vals |
| shapeFile | "plasmabolt" | "grenadeL" | 2 vals |
| hudIcon | "deployable" | "grenade" | 2 vals |
| validateMaterials | false | — | 1 vals |
| validateShape | false | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (5)
className "Weapon", heading bWeapons, shadowDetailMask 4, imageType HMImage, showWeaponBar true
Neighbourhood
Used by
| ItemImageData DiscLauncherImage | projectileType |
Points at
| imageType | ItemImageData HMImage | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| description | "Healing Mortar" |
|---|---|
| className | "Weapon" |
| shapeFile | "plasmabolt" |
| hudIcon | "deployable" |
| heading | bWeapons |
| shadowDetailMask | 4 |
| imageType | HMImage |
| validateShape | false |
| validateMaterials | false |
| price | 200 |
| showWeaponBar | true |
B 1 mods price 450 · description "Holy Mortar" · shapeFile "grenadeL" · hudIcon "grenade"
| description | "Holy Mortar" |
|---|---|
| className | "Weapon" |
| shapeFile | "grenadeL" |
| hudIcon | "grenade" |
| heading | "bweapons" |
| shadowDetailMask | 4 |
| imageType | HMImage |
| price | 450 |
| showWeaponBar | true |