ItemData JammerBeaconPack community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 22 mods; the most-shipped one is in 91% of them — almost everyone ships the same version.
What the variants disagree about
| property | A20 mods | B2 mods | spread |
|---|---|---|---|
| price | 1350 | 0 | 2 vals |
| heading | "lArea Effect Items" | $InvHead[ihBfe] | 2 vals |
| mass | 2.5 | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (9)
description "Jammer Device", shapeFile "bridge", className "Backpack", imageType JammerBeaconPackImage, shadowDetailMask 4, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood
Points at
| imageType | ItemImageData JammerBeaconPackImage | 22 mods |
All 2 variants
A 20 mods the most-shipped version
| description | "Jammer Device" |
|---|---|
| shapeFile | "bridge" |
| className | "Backpack" |
| heading | "lArea Effect Items" |
| imageType | JammerBeaconPackImage |
| shadowDetailMask | 4 |
| mass | 2.5 |
| elasticity | 0.2 |
| price | 1350 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 2 mods price 0 · heading $InvHead[ihBfe] · no mass
| description | "Jammer Device" |
|---|---|
| shapeFile | "bridge" |
| className | "Backpack" |
| heading | $InvHead[ihBfe] |
| imageType | JammerBeaconPackImage |
| shadowDetailMask | 4 |
| elasticity | 0.2 |
| price | 0 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |