Starsiege: Tribes Community Archive

Shifter_v1G_(02-14-02)

by GreyFlcn
⤓ Download · 326.0 KB
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Filename
Shifter_v1G_%2802-14-02%29.exe
Size
326.0 KB (listed 326KB)
Type
EXE
Developer
GreyFlcn
Last update
Aug 27, 2023 - 16:33
Format
PE32 executable (GUI) Intel 80386, for MS Windows, 5 sections
Readme — shifter_v1G/g_readme.txt (from the archive itself)
For Dedicated Servers
--------------------------------
Just unzip using folder names into the tribes directory
double click "StartShifter.bat"


For Un-Dedicated servers
--------------------------------
Just unzip using folder names into the tribes directory
double click "ShifterND.bat"
Readme — shifter_v1G/g_whats_new.txt (from the archive itself)
\*        GreyFlcn Updates begin here:         =\*=\*=\*=\*=\*=\*=\*=
=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*
What's New 02-14-02
---------------------------------
 score in reg mode
 no counter for obs in reg mode
 match track reset fixed
 weapon order option, variable loading fixed

What's New 02-13-02
---------------------------------
 Eng touch repairs ELF turrets
 Team message for nuke/det/missile	
 Put MCS back on BF
 Sensor Jammer = Blocks one Missile
 10 jammers per team at a time
 Remove Jammer Device
 Las Cannon Back to 1.0x blastwall	
 Player Count display in TAB
 Vote for leader in tourney	
//technical junk
 MatchTrack missiles
 Builder & Ceasfire off with FFA mode
 MapTrigger fix on mission change
 Fix station drop limit for v-station
 No drop limit in builder
 No autoadmin if already admin  %clientid.isadmin
 less messy Merc Boost Pop Code
 Map change for other than CTF $shifter::randommisson = false
 registered shape files	
 always returns from really high flag drops


What's New 02-03-02
---------------------------------
Ah shit, messed up the MDM.  Ah well all good now.
Fix so can't lag out servers w/ droppers
Builder in ceasefire, as an option
Builder "station access on" when press i (helps scripts)

What's New 02-02-02
---------------------------------
Hella stuff 9-28'ized
awesome tourney setup
builder in ceasefire ;)
jammer works.

What's New 01-04-02
---------------------------------
Reheauled Heavy weapon code... ooh clean

What's New 01-02-02
---------------------------------
Flag Out of Bounds
Flag Off the Map
Dets, 3x repair pack weight, switched "destroyed" and "suicide" explosion
SuperHack Cheat removed
Godhammer Hellfire Bomber Valkyrie module reworked
ShifterProfiles stored into the temp folder
Headshot message for Rail/Mag/Vulcan
shockcharge only 10 seconds instead of 50
static shape lag bug
no laptops while in ceasefire mode
$shifter::lockon does heatseeker instead of locking stinger
Scout/Dread/Engineer damage ratios 9-28 spec
Jugg/Goliath damage ratios 9-28 spec besides plasma
EMP Mortar doesn't sink into hills
SSS = Normal shield
Mission Filter for CTF Style maps
=/=/=/Tourney Mode changes=/=/=/=
Tourney Mode Cycles to the same map
Nuke/Det Counter, viewable by refs
IS READY click start match
Score Counter for flag caps and objectives

What's New 11-03-01
---------------------------------
Fixed some bugs
ion rifle better
Godhammer module WORKS
ion & elf for scout
EMP on MDM hits first

What's New 10-10
---------------------------------
Redid the ceasefire mode code
clipped the help menu stuffs

What's New 9-30
---------------------------------
Goliath targeting beacon
Vehicle bug
Elf bug
Mine bug

What's New 9-26
---------------------------------
Accel lowered
flamerTurret removed
Cease Fire on match mode
PlasmaCannon 9-28 spec

What's New 9-26
---------------------------------
Accel distance lowered
$flamerTurret = "true"; Yup, they been removed.  Bye bye
Cease Fire enabled when match mode is started, ends on map change
HeatSeekers aim at target, but do not track
PlasmaCannon back to 9-28 spec

Whats's New 9-24
---------------------------------
LasCannon, one blastwalls worth of damage

Whats's New 9-23
---------------------------------
Arbitor touch vs teammates = Anti-EMP
Chem gets targeting beacons as a tab menu option
One more tweak for mortars
Targeting Beacons deploy on any surface
EngBeacon Cameras deploy on any surface

Whats's New 9-22
---------------------------------
Sloppy fix for broadside elevator
Targeting for mortars (FINALLY)
Laser mines take 1 second to activate

Whats's New 9-19
---------------------------------
Laser mines take 1 more second to deploy
Fixed some laser mine code buggies
Flightpack, cloak, Senjam, RMTSenJam packs allow you to dodge non-stinger rockets
MDM emp radius upped to 8 meters wide
Eng beacon Camera fixed deployment
A rather clean fix for that 6 blastfloor thing (deployable platforms included)
(If you don't know what that is, you probably won't notice.  That good :P)
No fake death animation in matchs (cheat issues)
Sniper rifle shot angle specs 100% like 9-28 (inheritedVelocityScale was off)
Laser rifle/Sniper rifle damage little low vs turrets (actually means sniper works better)
Stimming while using laser rifle will cut your energy the ammount of a full laser rifle shot.  Can pull off stimfire before this
Extra plasma ball added to center of multi plasma
Serverconfig.cs things
---------------------
$noBFfix = "true"; //Turn off the "inside blasfloor" bugfix
$shifter::oldschool = "true";   //To turn off juggy ski momentum
$noTabChange ="true";   //To make it so the mod tab is not shifter_v1G

Whats's New 9-12
---------------------------------
Fixed some buggies
Merc magnum
Chem no EMP beacon damage
Station weapon return
Voting shows up on chatbox
ELF/Grav Team damage reduced to one point per 0.7 seconds
(so instead of -100, more like -2)

Whats's New 9-07
---------------------------------
No sniper rifle "lag"
Teleport pack gun removed, cleaned
Telefragging w/ telepack
Assassin Ninja Stars & Shockcharges on TAB menu
Ion gun (testing) less: range-reload-energy, more: damage
Disc Launcer Options, regular-rapid

Whats's New 8-30
---------------------------------
Fixed range w/ throwing stars
If telebeacon is set, can press pack to activate

Whats's New 8-29
---------------------------------
Ass beacon
Ass mines/grens can be picked up as packs
Arb beacon cures EMP
Teleport Pack changed liked Warped mod
LasCannon lowered (1.75 blastwalls)
Base projectile damage of plasma cannnon raised
1 sec. plastique added to TAB menu (Heh)
remoteEval(2048,weapon_plastic_plasvar,1);

Whats's New 8-20
---------------------------------
remoteeval(2048, weapon_gravgun_pull); fun fun
goliath beacons go diff (faster, less 
Contents — 9 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=149
Archived source HTML: _source/file/149.html