Shifter_v1G_(02-14-02)
by GreyFlcn
⤓ Download · 326.0 KBNo file description.
- Filename
Shifter_v1G_%2802-14-02%29.exe- Size
- 326.0 KB (listed 326KB)
- Type
- EXE
- Developer
- GreyFlcn
- Last update
- Aug 27, 2023 - 16:33
- Format
- PE32 executable (GUI) Intel 80386, for MS Windows, 5 sections
Readme — shifter_v1G/g_readme.txt (from the archive itself)
For Dedicated Servers -------------------------------- Just unzip using folder names into the tribes directory double click "StartShifter.bat" For Un-Dedicated servers -------------------------------- Just unzip using folder names into the tribes directory double click "ShifterND.bat"
Readme — shifter_v1G/g_whats_new.txt (from the archive itself)
\* GreyFlcn Updates begin here: =\*=\*=\*=\*=\*=\*=\*= =\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\*=\* What's New 02-14-02 --------------------------------- score in reg mode no counter for obs in reg mode match track reset fixed weapon order option, variable loading fixed What's New 02-13-02 --------------------------------- Eng touch repairs ELF turrets Team message for nuke/det/missile Put MCS back on BF Sensor Jammer = Blocks one Missile 10 jammers per team at a time Remove Jammer Device Las Cannon Back to 1.0x blastwall Player Count display in TAB Vote for leader in tourney //technical junk MatchTrack missiles Builder & Ceasfire off with FFA mode MapTrigger fix on mission change Fix station drop limit for v-station No drop limit in builder No autoadmin if already admin %clientid.isadmin less messy Merc Boost Pop Code Map change for other than CTF $shifter::randommisson = false registered shape files always returns from really high flag drops What's New 02-03-02 --------------------------------- Ah shit, messed up the MDM. Ah well all good now. Fix so can't lag out servers w/ droppers Builder in ceasefire, as an option Builder "station access on" when press i (helps scripts) What's New 02-02-02 --------------------------------- Hella stuff 9-28'ized awesome tourney setup builder in ceasefire ;) jammer works. What's New 01-04-02 --------------------------------- Reheauled Heavy weapon code... ooh clean What's New 01-02-02 --------------------------------- Flag Out of Bounds Flag Off the Map Dets, 3x repair pack weight, switched "destroyed" and "suicide" explosion SuperHack Cheat removed Godhammer Hellfire Bomber Valkyrie module reworked ShifterProfiles stored into the temp folder Headshot message for Rail/Mag/Vulcan shockcharge only 10 seconds instead of 50 static shape lag bug no laptops while in ceasefire mode $shifter::lockon does heatseeker instead of locking stinger Scout/Dread/Engineer damage ratios 9-28 spec Jugg/Goliath damage ratios 9-28 spec besides plasma EMP Mortar doesn't sink into hills SSS = Normal shield Mission Filter for CTF Style maps =/=/=/Tourney Mode changes=/=/=/= Tourney Mode Cycles to the same map Nuke/Det Counter, viewable by refs IS READY click start match Score Counter for flag caps and objectives What's New 11-03-01 --------------------------------- Fixed some bugs ion rifle better Godhammer module WORKS ion & elf for scout EMP on MDM hits first What's New 10-10 --------------------------------- Redid the ceasefire mode code clipped the help menu stuffs What's New 9-30 --------------------------------- Goliath targeting beacon Vehicle bug Elf bug Mine bug What's New 9-26 --------------------------------- Accel lowered flamerTurret removed Cease Fire on match mode PlasmaCannon 9-28 spec What's New 9-26 --------------------------------- Accel distance lowered $flamerTurret = "true"; Yup, they been removed. Bye bye Cease Fire enabled when match mode is started, ends on map change HeatSeekers aim at target, but do not track PlasmaCannon back to 9-28 spec Whats's New 9-24 --------------------------------- LasCannon, one blastwalls worth of damage Whats's New 9-23 --------------------------------- Arbitor touch vs teammates = Anti-EMP Chem gets targeting beacons as a tab menu option One more tweak for mortars Targeting Beacons deploy on any surface EngBeacon Cameras deploy on any surface Whats's New 9-22 --------------------------------- Sloppy fix for broadside elevator Targeting for mortars (FINALLY) Laser mines take 1 second to activate Whats's New 9-19 --------------------------------- Laser mines take 1 more second to deploy Fixed some laser mine code buggies Flightpack, cloak, Senjam, RMTSenJam packs allow you to dodge non-stinger rockets MDM emp radius upped to 8 meters wide Eng beacon Camera fixed deployment A rather clean fix for that 6 blastfloor thing (deployable platforms included) (If you don't know what that is, you probably won't notice. That good :P) No fake death animation in matchs (cheat issues) Sniper rifle shot angle specs 100% like 9-28 (inheritedVelocityScale was off) Laser rifle/Sniper rifle damage little low vs turrets (actually means sniper works better) Stimming while using laser rifle will cut your energy the ammount of a full laser rifle shot. Can pull off stimfire before this Extra plasma ball added to center of multi plasma Serverconfig.cs things --------------------- $noBFfix = "true"; //Turn off the "inside blasfloor" bugfix $shifter::oldschool = "true"; //To turn off juggy ski momentum $noTabChange ="true"; //To make it so the mod tab is not shifter_v1G Whats's New 9-12 --------------------------------- Fixed some buggies Merc magnum Chem no EMP beacon damage Station weapon return Voting shows up on chatbox ELF/Grav Team damage reduced to one point per 0.7 seconds (so instead of -100, more like -2) Whats's New 9-07 --------------------------------- No sniper rifle "lag" Teleport pack gun removed, cleaned Telefragging w/ telepack Assassin Ninja Stars & Shockcharges on TAB menu Ion gun (testing) less: range-reload-energy, more: damage Disc Launcer Options, regular-rapid Whats's New 8-30 --------------------------------- Fixed range w/ throwing stars If telebeacon is set, can press pack to activate Whats's New 8-29 --------------------------------- Ass beacon Ass mines/grens can be picked up as packs Arb beacon cures EMP Teleport Pack changed liked Warped mod LasCannon lowered (1.75 blastwalls) Base projectile damage of plasma cannnon raised 1 sec. plastique added to TAB menu (Heh) remoteEval(2048,weapon_plastic_plasvar,1); Whats's New 8-20 --------------------------------- remoteeval(2048, weapon_gravgun_pull); fun fun goliath beacons go diff (faster, less
Contents — 9 files (inside the archive)
- shifter_v1G/g_key-bindings.txt
- shifter_v1G/g_readme.txt
- shifter_v1G/g_whats_new.txt
- shifter_v1G/scripts.vol
- shifter_v1G/
- config/
- StartShifterND.bat
- StartShifter.bat
- config/serverconfig.cs
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=149
Archived source HTML: _source/file/149.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=149
Archived source HTML: _source/file/149.html