ItemData LiLEMPRocketLauncher community-made Not part of the retail game. No Dynamix version of this name exists.
26 mods
5 variants
58% agreement
◨ In-game configuration
This community ItemData is a cobbled weapon — its LiLEMPRocketLauncher::onMount script mounts 1 extra image on the player, stacking 2 copies of one Dynamix model into one weapon with no new art (2 mods build it this way). Shown assembled at each image's own mount offset in the configurations the game uses (deployed, first person, third person). Drag to orbit; click a model below to view it alone.
Deployed First person Third person 5 variants across 26 mods; the most-shipped one is in 58% of them — one version dominates.
What the variants disagree about property A 15 mods B 5 mods C 3 mods D 2 mods E 1 mods spread price 100 50 0 100 100 3 vals description "LiLEMPRocket Launcher" "EMP Rocket Launcher" "EMP Launcher" "Tracking Ion Cannon" "LiLEMPRocket Launcher" 4 vals heading "TWeapons" "TWeapons" $InvHead[ihWea] $InvHead[ihWea] "bWeapons" 3 vals validateMaterials — true true — — 1 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (6) className "Weapon", shapeFile "grenadel", hudIcon "plasma", shadowDetailMask 4, imageType LiLEMPRocketLauncherImage, showWeaponBar true
Neighbourhood Points at All 5 variants A 15 mods the most-shipped version description "LiLEMPRocket Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading "TWeapons" shadowDetailMask 4 imageType LiLEMPRocketLauncherImage price 100 showWeaponBar true
B 5 mods price 50 · description "EMP Rocket Launcher" · validateMaterials true description "EMP Rocket Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading "TWeapons" shadowDetailMask 4 imageType LiLEMPRocketLauncherImage price 50 showWeaponBar true validateMaterials true
C 3 mods price 0 · description "EMP Launcher" · heading $InvHead[ihWea] · validateMaterials true description "EMP Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading $InvHead[ihWea] shadowDetailMask 4 imageType LiLEMPRocketLauncherImage price 0 showWeaponBar true validateMaterials true
D 2 mods description "Tracking Ion Cannon" · heading $InvHead[ihWea] description "Tracking Ion Cannon" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading $InvHead[ihWea] shadowDetailMask 4 imageType LiLEMPRocketLauncherImage price 100 showWeaponBar true
E 1 mods heading "bWeapons" description "LiLEMPRocket Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading "bWeapons" shadowDetailMask 4 imageType LiLEMPRocketLauncherImage price 100 showWeaponBar true