⌂Starsiege: Tribes Community Archive

ItemData LiLEMPRocketLauncher community-made

Not part of the retail game. No Dynamix version of this name exists.

26mods
5variants
58%agreement
◨ In-game configuration

This community ItemData is a cobbled weapon — its LiLEMPRocketLauncher::onMount script mounts 1 extra image on the player, stacking 2 copies of one Dynamix model into one weapon with no new art (2 mods build it this way). Shown assembled at each image's own mount offset in the configurations the game uses (deployed, first person, third person). Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
ABCDE

5 variants across 26 mods; the most-shipped one is in 58% of them — one version dominates.

What the variants disagree about

propertyA15 modsB5 modsC3 modsD2 modsE1 modsspread
price1005001001003 vals
description"LiLEMPRocket Launcher""EMP Rocket Launcher""EMP Launcher""Tracking Ion Cannon""LiLEMPRocket Launcher"4 vals
heading"TWeapons""TWeapons"$InvHead[ihWea]$InvHead[ihWea]"bWeapons"3 vals
validateMaterials—truetrue——1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (6)

className "Weapon", shapeFile "grenadel", hudIcon "plasma", shadowDetailMask 4, imageType LiLEMPRocketLauncherImage, showWeaponBar true

Neighbourhood

Points at

imageTypeItemImageData LiLEMPRocketLauncherImage26 mods

All 5 variants

A 15 mods the most-shipped version
description"LiLEMPRocket Launcher"
className"Weapon"
shapeFile"grenadel"
hudIcon"plasma"
heading"TWeapons"
shadowDetailMask4
imageTypeLiLEMPRocketLauncherImage
price100
showWeaponBartrue
B 5 mods price 50 · description "EMP Rocket Launcher" · validateMaterials true
description"EMP Rocket Launcher"
className"Weapon"
shapeFile"grenadel"
hudIcon"plasma"
heading"TWeapons"
shadowDetailMask4
imageTypeLiLEMPRocketLauncherImage
price50
showWeaponBartrue
validateMaterialstrue
C 3 mods price 0 · description "EMP Launcher" · heading $InvHead[ihWea] · validateMaterials true
description"EMP Launcher"
className"Weapon"
shapeFile"grenadel"
hudIcon"plasma"
heading$InvHead[ihWea]
shadowDetailMask4
imageTypeLiLEMPRocketLauncherImage
price0
showWeaponBartrue
validateMaterialstrue
D 2 mods description "Tracking Ion Cannon" · heading $InvHead[ihWea]
description"Tracking Ion Cannon"
className"Weapon"
shapeFile"grenadel"
hudIcon"plasma"
heading$InvHead[ihWea]
shadowDetailMask4
imageTypeLiLEMPRocketLauncherImage
price100
showWeaponBartrue
E 1 mods heading "bWeapons"
description"LiLEMPRocket Launcher"
className"Weapon"
shapeFile"grenadel"
hudIcon"plasma"
heading"bWeapons"
shadowDetailMask4
imageTypeLiLEMPRocketLauncherImage
price100
showWeaponBartrue