ItemData LiLRocketLauncher community-made Not part of the retail game. No Dynamix version of this name exists.
27 mods
5 variants
56% agreement
◨ In-game configuration
This community ItemData is a cobbled weapon — its LiLRocketLauncher::onMount script mounts 1 extra image on the player, fusing 2 different Dynamix models into one weapon with no new art (2 mods build it this way). Shown assembled at each image's own mount offset in the configurations the game uses (deployed, first person, third person). Drag to orbit; click a model below to view it alone.
Deployed First person Third person 5 variants across 27 mods; the most-shipped one is in 56% of them — one version dominates.
What the variants disagree about property A 15 mods B 6 mods C 3 mods D 2 mods E 1 mods spread price 100 50 0 100 100 3 vals description "LiLRocket Launcher" "LiL Rocket Launcher" "RPG Launcher" "LocK-JaW" "LiLRocket Launcher" 4 vals heading "TWeapons" "TWeapons" $InvHead[ihWea] $InvHead[ihWea] "bWeapons" 3 vals validateMaterials — true true — — 1 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (6) className "Weapon", shapeFile "grenadel", hudIcon "plasma", shadowDetailMask 4, imageType LiLRocketLauncherImage, showWeaponBar true
Neighbourhood Points at All 5 variants A 15 mods the most-shipped version description "LiLRocket Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading "TWeapons" shadowDetailMask 4 imageType LiLRocketLauncherImage price 100 showWeaponBar true
B 6 mods price 50 · description "LiL Rocket Launcher" · validateMaterials true description "LiL Rocket Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading "TWeapons" shadowDetailMask 4 imageType LiLRocketLauncherImage price 50 showWeaponBar true validateMaterials true
C 3 mods price 0 · description "RPG Launcher" · heading $InvHead[ihWea] · validateMaterials true description "RPG Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading $InvHead[ihWea] shadowDetailMask 4 imageType LiLRocketLauncherImage price 0 showWeaponBar true validateMaterials true
D 2 mods description "LocK-JaW" · heading $InvHead[ihWea] description "LocK-JaW" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading $InvHead[ihWea] shadowDetailMask 4 imageType LiLRocketLauncherImage price 100 showWeaponBar true
E 1 mods heading "bWeapons" description "LiLRocket Launcher" className "Weapon" shapeFile "grenadel" hudIcon "plasma" heading "bWeapons" shadowDetailMask 4 imageType LiLRocketLauncherImage price 100 showWeaponBar true