⌂Starsiege: Tribes Community Archive

ItemData medbForceFieldPack community-made

Not part of the retail game. No Dynamix version of this name exists.

45mods
5variants
69%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
Carried on player
ABCDE

5 variants across 45 mods; the most-shipped one is in 69% of them — one version dominates.

What the variants disagree about

propertyA31 modsB7 modsC3 modsD2 modsE2 modsspread
price50050005005002 vals
description"MedbForceFieldDoor""5x5 FFD""Med B: Force Field""MedbForceFieldDoor""5x5 FFD"3 vals
heading"kForce Fields"$InvHead[ihEqu]$InvHead[ihDef]"kForce Fields"$InvHead[ihFFD]4 vals
shadowDetailMask444042 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (8)

shapeFile "AmmoPack", className "Backpack", imageType medbForceFieldPackImage, mass 2.5, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true

Neighbourhood

Points at

imageTypeItemImageData medbForceFieldPackImage45 mods

All 5 variants

A 31 mods the most-shipped version
description"MedbForceFieldDoor"
shapeFile"AmmoPack"
className"Backpack"
heading"kForce Fields"
imageTypemedbForceFieldPackImage
shadowDetailMask4
mass2.5
elasticity0.2
price500
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
B 7 mods description "5x5 FFD" · heading $InvHead[ihEqu]
description"5x5 FFD"
shapeFile"AmmoPack"
className"Backpack"
heading$InvHead[ihEqu]
imageTypemedbForceFieldPackImage
shadowDetailMask4
mass2.5
elasticity0.2
price500
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
C 3 mods price 0 · description "Med B: Force Field" · heading $InvHead[ihDef]
description"Med B: Force Field"
shapeFile"AmmoPack"
className"Backpack"
heading$InvHead[ihDef]
imageTypemedbForceFieldPackImage
shadowDetailMask4
mass2.5
elasticity0.2
price0
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
D 2 mods shadowDetailMask 0
description"MedbForceFieldDoor"
shapeFile"AmmoPack"
className"Backpack"
heading"kForce Fields"
imageTypemedbForceFieldPackImage
shadowDetailMask0
mass2.5
elasticity0.2
price500
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
E 2 mods description "5x5 FFD" · heading $InvHead[ihFFD]
description"5x5 FFD"
shapeFile"AmmoPack"
className"Backpack"
heading$InvHead[ihFFD]
imageTypemedbForceFieldPackImage
shadowDetailMask4
mass2.5
elasticity0.2
price500
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue