ItemData ObeliskPowerPack community-made Not part of the retail game. No Dynamix version of this name exists.
18 mods
7 variants
39% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 7 variants across 18 mods; the most-shipped one is in 39% of them — no version dominates — this name was forked hard.
What the variants disagree about property A 7 mods B 5 mods C 2 mods D 1 mods E 1 mods spread price 1000 1000 420 1000 1000 3 vals description "Obelisk Power Source" "Obelisk Power Source" "Guard Power Cell" "Obelisk Power Source" "Obelisk Power Souce" 3 vals heading "dDeployables" "pTurrets" "hDeployable Base Objects" "jOther Deployables" "dDeployables" 5 vals shapeFile "generator_p" "generator_p" "generator_p" "bullet" "generator_p" 2 vals mass 3.0 3.0 3.0 0.0 3.0 2 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.
Same in all 7 variants (7) className "Backpack", imageType ObeliskPowerPackImage, shadowDetailMask 4, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 7 variants A 7 mods the most-shipped version description "Obelisk Power Source" shapeFile "generator_p" className "Backpack" heading "dDeployables" imageType ObeliskPowerPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 5 mods heading "pTurrets" description "Obelisk Power Source" shapeFile "generator_p" className "Backpack" heading "pTurrets" imageType ObeliskPowerPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 2 mods price 420 · description "Guard Power Cell" · heading "hDeployable Base Objects" description "Guard Power Cell" shapeFile "generator_p" className "Backpack" heading "hDeployable Base Objects" imageType ObeliskPowerPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 420 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 1 mods heading "jOther Deployables" · shapeFile "bullet" · mass 0.0 description "Obelisk Power Source" shapeFile "bullet" className "Backpack" heading "jOther Deployables" imageType ObeliskPowerPackImage shadowDetailMask 4 mass 0.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 1 mods description "Obelisk Power Souce" description "Obelisk Power Souce" shapeFile "generator_p" className "Backpack" heading "dDeployables" imageType ObeliskPowerPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
F 1 mods price 0 · heading "jOther Deployables" · shapeFile "bullet" · mass 0.0 description "Obelisk Power Source" shapeFile "bullet" className "Backpack" heading "jOther Deployables" imageType ObeliskPowerPackImage shadowDetailMask 4 mass 0.0 elasticity 0.2 price 0 hudIcon "deployable" showWeaponBar true hiliteOnActive true
G 1 mods description "Obelisk Power Souce" · heading "eDeployables" description "Obelisk Power Souce" shapeFile "generator_p" className "Backpack" heading "eDeployables" imageType ObeliskPowerPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true