ItemData ParticleBeamWeapon4 community-made Not part of the retail game. No Dynamix version of this name exists.
15 mods
4 variants
47% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed First person Third person 4 variants across 15 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.
What the variants disagree about property A 7 mods B 5 mods C 2 mods D 1 mods spread description "Particle Beam" — "IX Beam Cannon" "Particle Beam" 2 vals shapeFile "jetpack" "jetpack" "mortarpack" "enex" 3 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (6) hudIcon "reticle", className "Weapon", shadowDetailMask 4, imageType ParticleBeamWeaponImage4, showWeaponBar false, showInventory false
Neighbourhood Points at All 4 variants A 7 mods the most-shipped version description "Particle Beam" shapeFile "jetpack" hudIcon "reticle" className "Weapon" shadowDetailMask 4 imageType ParticleBeamWeaponImage4 showWeaponBar false showInventory false
B 5 mods no description shapeFile "jetpack" hudIcon "reticle" className "Weapon" shadowDetailMask 4 imageType ParticleBeamWeaponImage4 showWeaponBar false showInventory false
C 2 mods description "IX Beam Cannon" · shapeFile "mortarpack" description "IX Beam Cannon" shapeFile "mortarpack" hudIcon "reticle" className "Weapon" shadowDetailMask 4 imageType ParticleBeamWeaponImage4 showWeaponBar false showInventory false
D 1 mods shapeFile "enex" description "Particle Beam" shapeFile "enex" hudIcon "reticle" className "Weapon" shadowDetailMask 4 imageType ParticleBeamWeaponImage4 showWeaponBar false showInventory false