⌂Starsiege: Tribes Community Archive

ItemImageData ParticleBeamWeaponImage4 community-made

Not part of the retail game. No Dynamix version of this name exists.

15mods
4variants
47%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 15 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA7 modsB5 modsC2 modsD1 modsspread
minEnergy707070—1 vals
maxEnergy120120120—1 vals
projectileTypeParticleBeam———1 vals
sfxFireSoundParticleBeamFireSoundParticleBeamFireSoundPlasmaturretFireSoundParticleBeamFire2 vals
mountOffset{ 0 , 0.1 , 0 }{ 0 , 0.1 , 0 }{ 0 , 0.1 , -0.1 }{ 0 , 0.1 , 0 }2 vals
sfxReloadSoundParticleBeamRechargeSoundParticleBeamRechargeSoundFlyerDismountSoundParticleBeamRecharge2 vals
shapeFile"jetpack""jetpack""mortarpack""jetpack"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (7)

mountPoint 0, mountRotation { -1.57, 0 , 3.14 }, weaponType 0, accuFire true, fireTime 0.25, reloadTime 0.38, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData ParticleBeamWeapon4imageType

Points at

projectileTypeLaserData ParticleBeam7 mods
sfxFireSoundData SoundParticleBeamFire13 mods
sfxFireSoundData SoundPlasmaturretFire2 mods
sfxActivateSoundData SoundPickUpWeapon15 mods

All 4 variants

A 7 mods the most-shipped version
shapeFile"jetpack"
mountPoint0
mountRotation{ -1.57, 0 , 3.14 }
mountOffset{ 0 , 0.1 , 0 }
weaponType0
minEnergy70
maxEnergy120
projectileTypeParticleBeam
accuFiretrue
fireTime0.25
reloadTime0.38
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
B 5 mods no projectileType
shapeFile"jetpack"
mountPoint0
mountRotation{ -1.57, 0 , 3.14 }
mountOffset{ 0 , 0.1 , 0 }
weaponType0
minEnergy70
maxEnergy120
accuFiretrue
fireTime0.25
reloadTime0.38
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
C 2 mods no projectileType · sfxFire SoundPlasmaturretFire · mountOffset { 0 , 0.1 , -0.1 } · sfxReload SoundFlyerDismount
shapeFile"mortarpack"
mountPoint0
mountRotation{ -1.57, 0 , 3.14 }
mountOffset{ 0 , 0.1 , -0.1 }
weaponType0
minEnergy70
maxEnergy120
accuFiretrue
fireTime0.25
reloadTime0.38
sfxFireSoundPlasmaturretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundFlyerDismount
D 1 mods no minEnergy · no maxEnergy · no projectileType
shapeFile"jetpack"
mountPoint0
mountRotation{ -1.57, 0 , 3.14 }
mountOffset{ 0 , 0.1 , 0 }
weaponType0
accuFiretrue
fireTime0.25
reloadTime0.38
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
Shipped by: Annihilation1.50