ItemData PsychoAmmo community-made
Not part of the retail game. No Dynamix version of this name exists.
10mods
3variants
60%agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (deployed). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 10 mods; the most-shipped one is in 60% of them — one version dominates.
What the variants disagree about
| property | A6 mods | B2 mods | C2 mods | spread |
|---|---|---|---|---|
| price | 2 | 0 | 0 | 2 vals |
| heading | "xAmmunition" | "xAmmunition" | $InvHead[ihPbs] | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (4)
description "Psycho Paintballs", className "Ammo", shapeFile "ammo1", shadowDetailMask 4
All 3 variants
A 6 mods the most-shipped version
| description | "Psycho Paintballs" |
|---|---|
| heading | "xAmmunition" |
| className | "Ammo" |
| shapeFile | "ammo1" |
| shadowDetailMask | 4 |
| price | 2 |
B 2 mods price 0
| description | "Psycho Paintballs" |
|---|---|
| heading | "xAmmunition" |
| className | "Ammo" |
| shapeFile | "ammo1" |
| shadowDetailMask | 4 |
| price | 0 |
C 2 mods price 0 · heading $InvHead[ihPbs]
| description | "Psycho Paintballs" |
|---|---|
| heading | $InvHead[ihPbs] |
| className | "Ammo" |
| shapeFile | "ammo1" |
| shadowDetailMask | 4 |
| price | 0 |