⌂Starsiege: Tribes Community Archive

ItemData Scorpian community-made

Not part of the retail game. No Dynamix version of this name exists.

12mods
5variants
50%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
ABCDE

5 variants across 12 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA6 modsB2 modsC2 modsD1 modsE1 modsspread
description"Triple Threat""[TRI]""Triple Threat""Triple Salvo""[|T|R|I|]"4 vals
heading"f(Explosives)""f.:(Bombs & Rockets):."$InvHead[ihExp]$InvHead[ihExp]"f.:]Bombs & Rockets[:."4 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (7)

className "Weapon", shapeFile "grenadeL", hudIcon "mortar", shadowDetailMask 4, imageType ScorpianImage, price 500, showWeaponBar true

Neighbourhood

Points at

imageTypeItemImageData ScorpianImage12 mods

All 5 variants

A 6 mods the most-shipped version
description"Triple Threat"
className"Weapon"
shapeFile"grenadeL"
hudIcon"mortar"
heading"f(Explosives)"
shadowDetailMask4
imageTypeScorpianImage
price500
showWeaponBartrue
B 2 mods description "[TRI]" · heading "f.:(Bombs & Rockets):."
description"[TRI]"
className"Weapon"
shapeFile"grenadeL"
hudIcon"mortar"
heading"f.:(Bombs & Rockets):."
shadowDetailMask4
imageTypeScorpianImage
price500
showWeaponBartrue
C 2 mods heading $InvHead[ihExp]
description"Triple Threat"
className"Weapon"
shapeFile"grenadeL"
hudIcon"mortar"
heading$InvHead[ihExp]
shadowDetailMask4
imageTypeScorpianImage
price500
showWeaponBartrue
D 1 mods description "Triple Salvo" · heading $InvHead[ihExp]
description"Triple Salvo"
className"Weapon"
shapeFile"grenadeL"
hudIcon"mortar"
heading$InvHead[ihExp]
shadowDetailMask4
imageTypeScorpianImage
price500
showWeaponBartrue
Shipped by: Hybrid SE Beta
E 1 mods description "[|T|R|I|]" · heading "f.:]Bombs & Rockets[:."
description"[|T|R|I|]"
className"Weapon"
shapeFile"grenadeL"
hudIcon"mortar"
heading"f.:]Bombs & Rockets[:."
shadowDetailMask4
imageTypeScorpianImage
price500
showWeaponBartrue
Shipped by: Hybrid Mod Setup