ItemData ShockTurretPack community-made Not part of the retail game. No Dynamix version of this name exists.
25 mods
6 variants
76% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 6 variants across 25 mods; the most-shipped one is in 76% of them — one version dominates.
What the variants disagree about property A 19 mods B 2 mods C 1 mods D 1 mods E 1 mods spread price 600 350 3500 600 600 3 vals description "Shock Turret" "Shock Turret" "Multi Laser Turret" "EMP Turret" "Shock Turret" 3 vals heading $InvHead[ihTur] "iSmall Turrets" $InvHead[ihDWe] $InvHead[ihDWe] $InvHead[ihDWe] 4 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (9) shapeFile "indoorgun", className "Backpack", imageType ShockTurretPackImage, shadowDetailMask 4, mass 2.0, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 6 variants A 19 mods the most-shipped version description "Shock Turret" shapeFile "indoorgun" className "Backpack" heading $InvHead[ihTur] imageType ShockTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 2 mods price 350 · heading "iSmall Turrets" description "Shock Turret" shapeFile "indoorgun" className "Backpack" heading "iSmall Turrets" imageType ShockTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 1 mods price 3500 · description "Multi Laser Turret" · heading $InvHead[ihDWe] description "Multi Laser Turret" shapeFile "indoorgun" className "Backpack" heading $InvHead[ihDWe] imageType ShockTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 3500 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 1 mods description "EMP Turret" · heading $InvHead[ihDWe] description "EMP Turret" shapeFile "indoorgun" className "Backpack" heading $InvHead[ihDWe] imageType ShockTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 1 mods heading $InvHead[ihDWe] description "Shock Turret" shapeFile "indoorgun" className "Backpack" heading $InvHead[ihDWe] imageType ShockTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
F 1 mods heading $InvHead[ihDLd] description "Shock Turret" shapeFile "indoorgun" className "Backpack" heading $InvHead[ihDLd] imageType ShockTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true