ItemData StealthPack community-made Not part of the retail game. No Dynamix version of this name exists.
6 mods
4 variants
33% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 4 variants across 6 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (6) description "Stealth Pack", className "Backpack", shadowDetailMask 4, imageType StealthPackImage, showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 4 variants A 2 mods the most-shipped version description "Stealth Pack" shapeFile "sensorjampack" className "Backpack" heading "fBackpacks" shadowDetailMask 4 imageType StealthPackImage price 300 hudIcon "sensorjamerpack" showWeaponBar true hiliteOnActive true
B 2 mods price 199 · heading "cBackpacks" description "Stealth Pack" shapeFile "sensorjampack" className "Backpack" heading "cBackpacks" shadowDetailMask 4 imageType StealthPackImage price 199 hudIcon "sensorjamerpack" showWeaponBar true hiliteOnActive true
C 1 mods price 600 · heading "cBackpacks" description "Stealth Pack" shapeFile "sensorjampack" className "Backpack" heading "cBackpacks" shadowDetailMask 4 imageType StealthPackImage price 600 hudIcon "sensorjamerpack" showWeaponBar true hiliteOnActive true
D 1 mods price 0 · heading $InvHead[ihHMB] · shapeFile "shieldPack" · hudIcon "shieldpack" description "Stealth Pack" shapeFile "shieldPack" className "Backpack" heading $InvHead[ihHMB] shadowDetailMask 4 imageType StealthPackImage price 0 hudIcon "shieldpack" showWeaponBar true hiliteOnActive true