ItemData TankShredder3 community-made Not part of the retail game. No Dynamix version of this name exists.
28 mods
4 variants
46% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed First person Third person 4 variants across 28 mods; the most-shipped one is in 46% of them — no version dominates — this name was forked hard.
What the variants disagree about property A 13 mods B 9 mods C 4 mods D 2 mods spread description "Tank Shredder" "Tank Shredder" — "Heavy Chaingun" 2 vals showWeaponBar true false false false 2 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (7) className "Weapon", shapeFile "chaingun", hudIcon "chain", shadowDetailMask 4, imageType TankShredder3Image, price 0, showInventory false
Neighbourhood Points at All 4 variants A 13 mods the most-shipped version description "Tank Shredder" className "Weapon" shapeFile "chaingun" hudIcon "chain" shadowDetailMask 4 imageType TankShredder3Image price 0 showWeaponBar true showInventory false
B 9 mods showWeaponBar false description "Tank Shredder" className "Weapon" shapeFile "chaingun" hudIcon "chain" shadowDetailMask 4 imageType TankShredder3Image price 0 showWeaponBar false showInventory false
C 4 mods no description · showWeaponBar false className "Weapon" shapeFile "chaingun" hudIcon "chain" shadowDetailMask 4 imageType TankShredder3Image price 0 showWeaponBar false showInventory false
D 2 mods description "Heavy Chaingun" · showWeaponBar false description "Heavy Chaingun" className "Weapon" shapeFile "chaingun" hudIcon "chain" shadowDetailMask 4 imageType TankShredder3Image price 0 showWeaponBar false showInventory false