ItemData TaserTrtCPack community-made Not part of the retail game. No Dynamix version of this name exists.
37 mods
5 variants
78% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 5 variants across 37 mods; the most-shipped one is in 78% of them — one version dominates.
What the variants disagree about property A 29 mods B 3 mods C 2 mods D 2 mods E 1 mods spread price 200 0 200 200 200 2 vals description "Tracking Turret" "Scan Tracking Network" "Tracking Turret" "Tracking Turret" "Tracking Turret" 2 vals heading "dDeployables" $InvHead[ihSen] $InvHead[ihDSe] "dDeployables" "LTurrets" 4 vals shadowDetailMask 4 4 4 0 4 2 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (8) shapeFile "camera", className "Backpack", imageType TaserTrtCPackImage, mass 1, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 5 variants A 29 mods the most-shipped version description "Tracking Turret" shapeFile "camera" className "Backpack" heading "dDeployables" imageType TaserTrtCPackImage shadowDetailMask 4 mass 1 elasticity 0.2 price 200 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 3 mods price 0 · description "Scan Tracking Network" · heading $InvHead[ihSen] description "Scan Tracking Network" shapeFile "camera" className "Backpack" heading $InvHead[ihSen] imageType TaserTrtCPackImage shadowDetailMask 4 mass 1 elasticity 0.2 price 0 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 2 mods heading $InvHead[ihDSe] description "Tracking Turret" shapeFile "camera" className "Backpack" heading $InvHead[ihDSe] imageType TaserTrtCPackImage shadowDetailMask 4 mass 1 elasticity 0.2 price 200 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 2 mods shadowDetailMask 0 description "Tracking Turret" shapeFile "camera" className "Backpack" heading "dDeployables" imageType TaserTrtCPackImage shadowDetailMask 0 mass 1 elasticity 0.2 price 200 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 1 mods heading "LTurrets" description "Tracking Turret" shapeFile "camera" className "Backpack" heading "LTurrets" imageType TaserTrtCPackImage shadowDetailMask 4 mass 1 elasticity 0.2 price 200 hudIcon "deployable" showWeaponBar true hiliteOnActive true