⌂Starsiege: Tribes Community Archive

ItemData TripMine community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
Carried on player
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
className"Backpack""Mine""HandAmmo"3 vals
price1001003 vals
imageTypeTripMineImage——1 vals
heading$InvHead[ihDWe]$InvHead[ihMne]"xAmmunition"3 vals
showWeaponBartrue——1 vals
shapeFile"camera""discammo""thermal"3 vals
mass2.0——1 vals
elasticity0.2——1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

2 more properties that differ

hiliteOnActive, hudIcon

Same in all 3 variants (2)

description "Trip Mine", shadowDetailMask 4

Neighbourhood

Points at

imageTypeItemImageData TripMineImage1 mods

All 3 variants

A 1 mods the most-shipped version
description"Trip Mine"
shapeFile"camera"
className"Backpack"
heading$InvHead[ihDWe]
imageTypeTripMineImage
shadowDetailMask4
mass2.0
elasticity0.2
price100
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
Shipped by: XK_1.4.5
B 1 mods className "Mine" · price 10 · no imageType · heading $InvHead[ihMne]
description"Trip Mine"
shapeFile"discammo"
heading$InvHead[ihMne]
shadowDetailMask4
price10
className"Mine"
Shipped by: Cybrid_2K5
C 1 mods className "HandAmmo" · price 0 · no imageType · heading "xAmmunition"
description"Trip Mine"
shapeFile"thermal"
heading"xAmmunition"
shadowDetailMask4
price0
className"HandAmmo"