⌂Starsiege: Tribes Community Archive

ItemImageData ALCImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
fireTime0.11.02 vals
reloadTime01.02 vals
minEnergy352 vals
maxEnergy462 vals
projectileTypeALCBulletGRLaser2 vals
sfxFireSoundFireLaserSoundPlasmaTurretOn2 vals
lightColor{ 0, 0, 1 }{ 3, 2, 1 }2 vals
mountoffset—{ 0, 0, -0.2 }1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

3 more properties that differ

mountrotation, sfxActivate, shapeFile

Same in all 2 variants (10)

mountPoint 0, weaponType 1, spinUpTime 0.0, spinDownTime 0.0, accuFire true, lightType 3, lightRadius 3, lightTime 1, sfxSpinUp 0, sfxSpinDown 0

Neighbourhood

Used by

ItemData ALCimageType

Points at

projectileTypeBulletData ALCBullet / LaserData ALCBullet2 mods
projectileTypeLaserData GRLaser1 mods
sfxFireSoundData SoundFireLaser2 mods
sfxFireSoundData SoundPlasmaTurretOn1 mods
sfxActivateSoundData SoundPickUpWeapon2 mods
sfxActivateSoundData SoundMissileTurretTurn1 mods

All 2 variants

A 2 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType1
reloadTime0
spinUpTime0.0
spinDownTime0.0
fireTime0.1
minEnergy3
maxEnergy4
projectileTypeALCBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0, 0, 1 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
sfxSpinUp0
sfxSpinDown0
B 1 mods fireTime 1.0 · reloadTime 1.0 · minEnergy 5 · maxEnergy 6
shapeFile"shotgun"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType1
reloadTime1.0
spinUpTime0.0
spinDownTime0.0
fireTime1.0
minEnergy5
maxEnergy6
projectileTypeGRLaser
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 3, 2, 1 }
sfxFireSoundPlasmaTurretOn
sfxActivateSoundMissileTurretTurn
sfxSpinUp0
sfxSpinDown0
Shipped by: Hybrid Mod Setup