⌂Starsiege: Tribes Community Archive

ItemImageData AntiGravPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
2variants
88%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 8 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.

What the variants disagree about

propertyA7 modsB1 modsspread
minEnergy0-12 vals
maxEnergy012 vals
sfxFireSoundShieldOnSoundDiscSpin2 vals
mass—-91 vals
mountOffset{ 0, -0.10, 0.05 }{ 0, 0, 0.2 }2 vals
mountRotation{ 11, 0, 0 }{ 0, 3.14, 0 }2 vals
shapeFile"sensor_small""mortarpack"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (3)

mountPoint 2, weaponType 2, firstPerson false

Neighbourhood

Used by

ItemData AntiGravPackimageType

Points at

sfxFireSoundData SoundShieldOn7 mods
sfxFireSoundData SoundDiscSpin1 mods

All 2 variants

A 7 mods the most-shipped version
shapeFile"sensor_small"
mountRotation{ 11, 0, 0 }
mountOffset{ 0, -0.10, 0.05 }
mountPoint2
weaponType2
minEnergy0
maxEnergy0
sfxFireSoundShieldOn
firstPersonfalse
B 1 mods minEnergy -1 · maxEnergy 1 · sfxFire SoundDiscSpin · mass -9
shapeFile"mortarpack"
mountPoint2
mountOffset{ 0, 0, 0.2 }
mountRotation{ 0, 3.14, 0 }
mass-9
weaponType2
minEnergy-1
maxEnergy1
sfxFireSoundDiscSpin
firstPersonfalse
Shipped by: Apocalypse