⌂Starsiege: Tribes Community Archive

ItemImageData AntimatterDiscLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

12mods
2variants
83%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 12 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.

What the variants disagree about

propertyA10 modsB2 modsspread
sfxFireSoundFireMortarSoundFireDisc2 vals
sfxReadySoundMortarIdleSoundDiscSpin2 vals
sfxReloadSoundMortarReloadSoundDiscReload2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

shapeFile "mortargun", mountPoint 0, weaponType 3, ammoType AntimatterDiscLauncherAmmo, projectileType AntimatterDiscLauncherBullet, accuFire true, reloadTime 0.5, fireTime 2.0, spinUpTime 0.25, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData AntimatterDiscLauncherimageType

Points at

projectileTypeRocketData AntimatterDiscLauncherBullet12 mods
sfxFireSoundData SoundFireMortar10 mods
sfxFireSoundData SoundFireDisc2 mods
sfxActivateSoundData SoundPickUpWeapon12 mods
sfxReadySoundData SoundMortarIdle10 mods
sfxReadySoundData SoundDiscSpin2 mods

All 2 variants

A 10 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType3
ammoTypeAntimatterDiscLauncherAmmo
projectileTypeAntimatterDiscLauncherBullet
accuFiretrue
reloadTime0.5
fireTime2.0
spinUpTime0.25
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 2 mods sfxFire SoundFireDisc · sfxReady SoundDiscSpin · sfxReload SoundDiscReload
shapeFile"mortargun"
mountPoint0
weaponType3
ammoTypeAntimatterDiscLauncherAmmo
projectileTypeAntimatterDiscLauncherBullet
accuFiretrue
reloadTime0.5
fireTime2.0
spinUpTime0.25
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin