ItemImageData ARImage community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
3variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| fireTime | 0.2 | 0.1 | 0.01 | 3 vals |
| reloadTime | 0.02 | 0.00005 | 0.15 | 3 vals |
| projectileType | AssaultBullet | AssaultBullet | — | 1 vals |
| accuFire | true | — | true | 1 vals |
| sfxFire | debrisSmallExplosion | SoundFireAssRifle | debrisSmallExplosion | 2 vals |
| sfxActivate | SoundJetLight | GunEquip | SoundDryFire | 3 vals |
| lightColor | { 1, 1, 0.2 } | { 1, 0.9, 0.8 } | { 1, 1, 0.2 } | 2 vals |
| sfxReload | SoundJetLight | — | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
1 more properties that differ
shapeFile
Same in all 3 variants (6)
mountPoint 0, weaponType 0, ammoType ARAmmo, lightType 3, lightRadius 3, lightTime 1
Neighbourhood
Used by
| ItemData AR | imageType |
Points at
| projectileType | BulletData AssaultBullet | 3 mods |
| sfxFire | SoundData debrisSmallExplosion | 3 mods |
| sfxFire | SoundData SoundFireAssRifle | 1 mods |
| sfxActivate | SoundData SoundJetLight | 2 mods |
| sfxActivate | GunEquip — never declared in this corpus | 1 mods |
| sfxActivate | SoundData SoundDryFire | 1 mods |
All 3 variants
A 2 mods the most-shipped version
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | ARAmmo |
| projectileType | AssaultBullet |
| accuFire | true |
| reloadTime | 0.02 |
| fireTime | 0.2 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 1, 0.2 } |
| sfxFire | debrisSmallExplosion |
| sfxActivate | SoundJetLight |
| sfxReload | SoundJetLight |
B 1 mods fireTime 0.1 · reloadTime 0.00005 · no accuFire · sfxFire SoundFireAssRifle
| shapeFile | "assrifle_s" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | ARAmmo |
| projectileType | AssaultBullet |
| reloadTime | 0.00005 |
| fireTime | 0.1 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 0.9, 0.8 } |
| sfxFire | SoundFireAssRifle |
| sfxActivate | GunEquip |
Shipped by: Meltdown_Total_War_2001_(build_124)
C 1 mods fireTime 0.01 · reloadTime 0.15 · no projectileType · sfxActivate SoundDryFire
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | ARAmmo |
| accuFire | true |
| reloadTime | 0.15 |
| fireTime | 0.01 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 1, 0.2 } |
| sfxFire | debrisSmallExplosion |
| sfxActivate | SoundDryFire |
Shipped by: Devastator