⌂Starsiege: Tribes Community Archive

ItemImageData ARImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
3variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsC1 modsspread
fireTime0.20.10.013 vals
reloadTime0.020.000050.153 vals
projectileTypeAssaultBulletAssaultBullet—1 vals
accuFiretrue—true1 vals
sfxFiredebrisSmallExplosionSoundFireAssRifledebrisSmallExplosion2 vals
sfxActivateSoundJetLightGunEquipSoundDryFire3 vals
lightColor{ 1, 1, 0.2 }{ 1, 0.9, 0.8 }{ 1, 1, 0.2 }2 vals
sfxReloadSoundJetLight——1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

1 more properties that differ

shapeFile

Same in all 3 variants (6)

mountPoint 0, weaponType 0, ammoType ARAmmo, lightType 3, lightRadius 3, lightTime 1

Neighbourhood

Used by

ItemData ARimageType

Points at

projectileTypeBulletData AssaultBullet3 mods
sfxFireSoundData debrisSmallExplosion3 mods
sfxFireSoundData SoundFireAssRifle1 mods
sfxActivateSoundData SoundJetLight2 mods
sfxActivateGunEquip — never declared in this corpus1 mods
sfxActivateSoundData SoundDryFire1 mods

All 3 variants

A 2 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeARAmmo
projectileTypeAssaultBullet
accuFiretrue
reloadTime0.02
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFiredebrisSmallExplosion
sfxActivateSoundJetLight
sfxReloadSoundJetLight
B 1 mods fireTime 0.1 · reloadTime 0.00005 · no accuFire · sfxFire SoundFireAssRifle
shapeFile"assrifle_s"
mountPoint0
weaponType0
ammoTypeARAmmo
projectileTypeAssaultBullet
reloadTime0.00005
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 1, 0.9, 0.8 }
sfxFireSoundFireAssRifle
sfxActivateGunEquip
C 1 mods fireTime 0.01 · reloadTime 0.15 · no projectileType · sfxActivate SoundDryFire
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeARAmmo
accuFiretrue
reloadTime0.15
fireTime0.01
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFiredebrisSmallExplosion
sfxActivateSoundDryFire
Shipped by: Devastator