ItemImageData AutoCannonImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.65 | 0.05 | 2 vals |
| spinUpTime | 0.6 | 0.3 | 2 vals |
| spinDownTime | 1.5 | 1 | 2 vals |
| projectileType | — | AutocannonBullet | 1 vals |
| ammoType | ACAmmo | AutocannonBulletAmmo | 2 vals |
| sfxFire | — | SoundFireChaingun | 1 vals |
| lightColor | { 0.6, 1, 1 } | {0.6, 1, 1} | 2 vals |
| mountOffset | { -0.2, -0.5, 0.5 } | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (11)
shapeFile "chaingun", mountPoint 0, weaponType 1, reloadTime 0, accuFire false, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon, sfxSpinUp SoundSpinUp, sfxSpinDown SoundSpinDown
Neighbourhood
Used by
| ItemData AutoCannon | imageType |
Points at
| sfxActivate | SoundData SoundPickUpWeapon | 3 mods |
| projectileType | BulletData AutocannonBullet | 1 mods |
| sfxFire | SoundData SoundFireChaingun | 1 mods |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.2, -0.5, 0.5 } |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 0.6 |
| spinDownTime | 1.5 |
| fireTime | 0.65 |
| ammoType | ACAmmo |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | SoundSpinUp |
| sfxSpinDown | SoundSpinDown |
B 1 mods fireTime 0.05 · spinUpTime 0.3 · spinDownTime 1 · projectileType AutocannonBullet
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 0.3 |
| spinDownTime | 1 |
| fireTime | 0.05 |
| ammoType | AutocannonBulletAmmo |
| projectileType | AutocannonBullet |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | {0.6, 1, 1} |
| sfxFire | SoundFireChaingun |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | SoundSpinUp |
| sfxSpinDown | SoundSpinDown |