ItemData AutoCannon community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData is a cobbled weapon — its AutoCannon::onMount script mounts 1 extra image on the player, stacking 2 copies of one Dynamix model into one weapon with no new art (1 mods build it this way). Shown assembled at each image's own mount offset in the configurations the game uses (deployed, first person, third person). Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| price | 450 | 75 | 2 vals |
| description | "25mm AutoCannon" | "AutoCannon" | 2 vals |
| heading | "eHeavyWeapons" | $InvHead[ihWea] | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (6)
className "Weapon", shapeFile "chaingun", hudIcon "chain", shadowDetailMask 4, imageType AutoCannonImage, showWeaponBar true
Neighbourhood
Points at
| imageType | ItemImageData AutoCannonImage | 2 mods |
| imageType | ItemImageData AutocannonImage | 1 mods |
All 2 variants
A 2 mods the most-shipped version
| description | "25mm AutoCannon" |
|---|---|
| className | "Weapon" |
| shapeFile | "chaingun" |
| hudIcon | "chain" |
| heading | "eHeavyWeapons" |
| shadowDetailMask | 4 |
| imageType | AutoCannonImage |
| price | 450 |
| showWeaponBar | true |
B 1 mods price 75 · description "AutoCannon" · heading $InvHead[ihWea]
| description | "AutoCannon" |
|---|---|
| className | "Weapon" |
| shapeFile | "chaingun" |
| hudIcon | "chain" |
| heading | $InvHead[ihWea] |
| shadowDetailMask | 4 |
| imageType | AutocannonImage |
| price | 75 |
| showWeaponBar | true |