⌂Starsiege: Tribes Community Archive

ItemImageData Blaster3Image community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
weaponType0—1 vals
fireTime0—1 vals
reloadTime0—1 vals
minEnergy8—1 vals
maxEnergy9—1 vals
projectileTypeBlasterBolt—1 vals
accuFirefalse—1 vals
sfxFireSoundFireBlaster—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

5 more properties that differ

firstPerson, mountOffset, mountRotation, sfxActivate, shapeFile

Same in all 2 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData Blaster3imageType

Points at

projectileTypeBulletData BlasterBolt / RocketData BlasterBolt1 mods
sfxFireSoundData SoundFireBlaster1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType0
reloadTime0
fireTime0
minEnergy8
maxEnergy9
projectileTypeBlasterBolt
accuFirefalse
sfxFireSoundFireBlaster
sfxActivateSoundPickUpWeapon
Shipped by: ET War
B 1 mods no weaponType · no fireTime · no reloadTime · no minEnergy
shapeFile"plasma"
mountPoint0
mountOffset{0, -0.2, 0}
mountRotation{0, 180, 0}
firstPerson"true"
Shipped by: 420Snipers