⌂Starsiege: Tribes Community Archive

ItemImageData Booster1PackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

27mods
10variants
22%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 3 existing Dynamix models, shown in the configurations the mod's script uses (carried on player, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
Projectile
ABCDEFGH+2

10 variants across 27 mods; the most-shipped one is in 22% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA6 modsB5 modsC5 modsD3 modsE3 modsspread
fireTime0.250.10.250.10.244 vals
projectileTypeBoosterBoosterBoosterCHANGEMEPLZBooster3 vals
ammoType—BoosterAmmo———1 vals
mountOffset{ 0.22, -0.2, 0.35 }{ 0.22, -0.2, 0.35 }{ 0, 0, 0 }{ 0.05, -0.1, 0.2 }{ 0, 0, 0 }6 vals
mountRotation{ -1.57, 2.99, 0 }{ -1.57, 2.99, 0 }{ 0, 0, 0 }{ -1.57, 1.55, 0 }{ 0, 0, 0 }4 vals
mountPoint333232 vals
shapeFile"mortargun""mortargun""force""mortargun""force"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.

Same in all 10 variants (1)

weaponType 0

Neighbourhood

Used by

ItemData Booster1PackimageType

Points at

projectileTypeMineData Booster / RocketData Booster / GrenadeData Booster22 mods
projectileTypeCHANGEMEPLZ — never declared in this corpus3 mods
projectileTypeundefined — never declared in this corpus1 mods

All 10 variants

A 6 mods the most-shipped version
shapeFile"mortargun"
mountPoint3
mountOffset{ 0.22, -0.2, 0.35 }
mountRotation{ -1.57, 2.99, 0 }
weaponType0
projectileTypeBooster
minEnergy0.1
maxEnergy0.1
accuFiretrue
reloadTime0.0
fireTime0.25
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
B 5 mods fireTime 0.1 · ammoType BoosterAmmo
shapeFile"mortargun"
mountPoint3
mountOffset{ 0.22, -0.2, 0.35 }
mountRotation{ -1.57, 2.99, 0 }
weaponType0
projectileTypeBooster
minEnergy0.1
maxEnergy0.1
ammoTypeBoosterAmmo
accuFiretrue
reloadTime0.0
fireTime0.1
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
C 5 mods mountOffset { 0, 0, 0 } · mountRotation { 0, 0, 0 } · shapeFile "force"
shapeFile"force"
mountPoint3
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0 }
weaponType0
projectileTypeBooster
minEnergy0.1
maxEnergy0.1
accuFiretrue
reloadTime0.0
fireTime0.25
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
D 3 mods fireTime 0.1 · projectileType CHANGEMEPLZ · mountOffset { 0.05, -0.1, 0.2 } · mountPoint 2
shapeFile"mortargun"
mountPoint2
mountOffset{ 0.05, -0.1, 0.2 }
mountRotation{ -1.57, 1.55, 0 }
weaponType0
projectileTypeCHANGEMEPLZ
minEnergy0.1
maxEnergy0.1
accuFiretrue
reloadTime0.0
fireTime0.1
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
E 3 mods fireTime 0.24 · mountOffset { 0, 0, 0 } · mountRotation { 0, 0, 0 } · shapeFile "force"
shapeFile"force"
mountPoint3
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0 }
weaponType0
projectileTypeBooster
minEnergy0.1
maxEnergy0.1
accuFiretrue
reloadTime0.0
fireTime0.24
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
F 1 mods fireTime 0.24 · mountOffset { 0, -0.15, 0.35 } · shapeFile "force"
shapeFile"force"
mountPoint3
mountOffset{ 0, -0.15, 0.35 }
mountRotation{ -1.57, 2.99, 0 }
weaponType0
projectileTypeBooster
minEnergy0.1
maxEnergy0.1
accuFiretrue
reloadTime0.0
fireTime0.24
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
G 1 mods fireTime 0.1 · ammoType BoosterAmmo · mountOffset { 0.22, -0.1, 0.20 } · mountPoint 2
shapeFile"mortargun"
mountPoint2
mountOffset{ 0.22, -0.1, 0.20 }
mountRotation{ -1.57, 2.99, 0 }
weaponType0
projectileTypeBooster
minEnergy0.1
maxEnergy0.1
ammoTypeBoosterAmmo
accuFiretrue
reloadTime0.0
fireTime0.1
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
Shipped by: Snipers_Base_2.0
H 1 mods fireTime 0.01 · minEnergy 0.01 · maxEnergy 0.01 · projectileType undefined
shapeFile"mortargun"
mountPoint2
mountOffset{ 0.05, -0.1, 0.2 }
mountRotation{ -1.57, 1.55, 0 }
weaponType0
projectileTypeundefined
minEnergy0.01
maxEnergy0.01
accuFiretrue
reloadTime0.0
fireTime0.01
Shipped by: Ultra_Renegades_TC
I 1 mods no fireTime · no reloadTime · no minEnergy · no maxEnergy
shapeFile"mortargun"
weaponType0
mountPoint2
mountOffset{ 0.22, -0.1, 0.20 }
mountRotation{ -1.57, 2.99, 0 }
firstPersonfalse
Shipped by: 5th_Element
J 1 mods fireTime 0.1 · mountOffset { -0.05, -0.15, 0.2 } · mountRotation { -1.57, -1.55, 0 }
shapeFile"mortargun"
mountPoint3
mountOffset{ -0.05, -0.15, 0.2 }
mountRotation{ -1.57, -1.55, 0 }
weaponType0
projectileTypeBooster
minEnergy0.1
maxEnergy0.1
accuFiretrue
reloadTime0.0
fireTime0.1
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
Shipped by: Hunter