ItemImageData CapacitorImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 10 mods; the most-shipped one is in 60% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (6)
shapeFile "mortarAmmo", weaponType 2, mountRotation { 0, 0, -1.57 }, mountPoint 2, ammoType GigaWatt, firstPerson false
Neighbourhood
Used by
| ItemData Capacitor | imageType |
All 2 variants
A 6 mods the most-shipped version
| shapeFile | "mortarAmmo" |
|---|---|
| weaponType | 2 |
| mountRotation | { 0, 0, -1.57 } |
| mountPoint | 2 |
| ammoType | GigaWatt |
| minEnergy | 0 |
| maxEnergy | 0 |
| firstPerson | false |
B 4 mods minEnergy -5 · maxEnergy -5
| shapeFile | "mortarAmmo" |
|---|---|
| weaponType | 2 |
| mountRotation | { 0, 0, -1.57 } |
| mountPoint | 2 |
| ammoType | GigaWatt |
| minEnergy | -5 |
| maxEnergy | -5 |
| firstPerson | false |