ItemImageData Chaingun2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
11mods
5variants
64%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 11 mods; the most-shipped one is in 64% of them — one version dominates.
What the variants disagree about
| property | A7 mods | B1 mods | C1 mods | D1 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| weaponType | — | 0 | 0 | — | 0 | 1 vals |
| fireTime | — | — | 0.02 | — | — | 1 vals |
| reloadTime | — | — | 0 | — | — | 1 vals |
| ammoType | — | — | BulletAmmo | — | — | 1 vals |
| accuFire | — | true | true | — | true | 1 vals |
| sfxFire | — | — | debrissmallexplosion | — | — | 1 vals |
| mountOffset | { 0, -0.2, 0 } | { -0.07, -0.2, -0.08 } | { 0, 0, 0 } | {0, -0.3, 0} | { 0, -0.05, -0.07 } | 5 vals |
| mountRotation | { 0, 0, 0 } | { 0,-0, 0 } | { 0,-1.57, 0 } | {0, 200, 0} | { 0, 0, 0 } | 4 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
3 more properties that differ
shapeFile, firstPerson, sfxActivate
Same in all 5 variants (1)
mountPoint 0
Neighbourhood
Used by
| ItemData Chaingun2 | imageType |
Points at
| sfxFire | SoundData debrissmallexplosion | 1 mods |
| sfxActivate | SoundData SoundShellClick | 1 mods |
All 5 variants
A 7 mods the most-shipped version
| shapeFile | "Sniper" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, -0.2, 0 } |
| mountRotation | { 0, 0, 0 } |
B 1 mods weaponType 0 · accuFire true · mountOffset { -0.07, -0.2, -0.08 } · mountRotation { 0,-0, 0 }
| shapeFile | "plasma" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.07, -0.2, -0.08 } |
| mountRotation | { 0,-0, 0 } |
| weaponType | 0 |
| accuFire | true |
Shipped by: proudmandown5.0
C 1 mods weaponType 0 · fireTime 0.02 · reloadTime 0 · ammoType BulletAmmo
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,-1.57, 0 } |
| mountOffset | { 0, 0, 0 } |
| weaponType | 0 |
| reloadTime | 0 |
| fireTime | 0.02 |
| ammoType | BulletAmmo |
| accuFire | true |
| sfxFire | debrissmallexplosion |
| sfxActivate | SoundShellClick |
Shipped by: Advanced_War
D 1 mods firstPerson "true" · mountOffset {0, -0.3, 0} · mountRotation {0, 200, 0} · shapeFile "plasma"
| shapeFile | "plasma" |
|---|---|
| mountPoint | 0 |
| mountOffset | {0, -0.3, 0} |
| mountRotation | {0, 200, 0} |
| firstPerson | "true" |
Shipped by: 420Snipers
E 1 mods weaponType 0 · accuFire true · mountOffset { 0, -0.05, -0.07 } · shapeFile "plasma"
| shapeFile | "plasma" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, -0.05, -0.07 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 0 |
| accuFire | true |
Shipped by: ET War