⌂Starsiege: Tribes Community Archive

ItemImageData CuttingLaserImage community-made

Not part of the retail game. No Dynamix version of this name exists.

11mods
3variants
82%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 11 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.

What the variants disagree about

propertyA9 modsB2 modsC1 modsspread
weaponType1122 vals
fireTime0.10.10.052 vals
reloadTime1.01.022 vals
minEnergy5512 vals
maxEnergy0.10.12002 vals
spinUpTime0.10.1—1 vals
spinDownTime0.10.1—1 vals
projectileTypeCuttingLaserBeamCuttingLaserBeamCutLaser2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

4 more properties that differ

lightRadius, sfxFire, lightColor, shapeFile

Same in all 3 variants (5)

mountPoint 0, accuFire true, lightType 3, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData CuttingLaserimageType

Points at

projectileTypeLaserData CuttingLaserBeam11 mods
projectileTypeLightningData CutLaser1 mods
sfxFireSoundData SoundFireTargetingLaser11 mods
sfxFireSoundData SoundFireLaser1 mods
sfxActivateSoundData SoundPickUpWeapon12 mods

All 3 variants

A 9 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType1
spinUpTime0.1
spinDownTime0.1
fireTime0.1
projectileTypeCuttingLaserBeam
accuFiretrue
minEnergy5
maxEnergy0.1
reloadTime1.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundFireTargetingLaser
sfxActivateSoundPickUpWeapon
B 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"paintgun"
mountPoint0
weaponType1
spinUpTime0.1
spinDownTime0.1
fireTime0.1
projectileTypeCuttingLaserBeam
accuFiretrue
minEnergy5
maxEnergy0.1
reloadTime1.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundFireTargetingLaser
sfxActivateSoundPickUpWeapon
C 1 mods weaponType 2 · fireTime 0.05 · reloadTime 2 · minEnergy 1
shapeFile"repairgun"
mountPoint0
weaponType2
accuFiretrue
projectileTypeCutLaser
minEnergy1
maxEnergy200
fireTime0.05
reloadTime2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireLaser
Shipped by: Snipers_Base_2.0