ItemImageData CuttingLaserImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 11 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.
What the variants disagree about
| property | A9 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| weaponType | 1 | 1 | 2 | 2 vals |
| fireTime | 0.1 | 0.1 | 0.05 | 2 vals |
| reloadTime | 1.0 | 1.0 | 2 | 2 vals |
| minEnergy | 5 | 5 | 1 | 2 vals |
| maxEnergy | 0.1 | 0.1 | 200 | 2 vals |
| spinUpTime | 0.1 | 0.1 | — | 1 vals |
| spinDownTime | 0.1 | 0.1 | — | 1 vals |
| projectileType | CuttingLaserBeam | CuttingLaserBeam | CutLaser | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
4 more properties that differ
lightRadius, sfxFire, lightColor, shapeFile
Same in all 3 variants (5)
mountPoint 0, accuFire true, lightType 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData CuttingLaser | imageType |
Points at
| projectileType | LaserData CuttingLaserBeam | 11 mods |
| projectileType | LightningData CutLaser | 1 mods |
| sfxFire | SoundData SoundFireTargetingLaser | 11 mods |
| sfxFire | SoundData SoundFireLaser | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 12 mods |
All 3 variants
A 9 mods the most-shipped version
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| spinUpTime | 0.1 |
| spinDownTime | 0.1 |
| fireTime | 0.1 |
| projectileType | CuttingLaserBeam |
| accuFire | true |
| minEnergy | 5 |
| maxEnergy | 0.1 |
| reloadTime | 1.0 |
| lightType | 3 |
| lightRadius | 1 |
| lightTime | 1 |
| lightColor | { 0.25, 1, 0.25 } |
| sfxFire | SoundFireTargetingLaser |
| sfxActivate | SoundPickUpWeapon |
B 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| spinUpTime | 0.1 |
| spinDownTime | 0.1 |
| fireTime | 0.1 |
| projectileType | CuttingLaserBeam |
| accuFire | true |
| minEnergy | 5 |
| maxEnergy | 0.1 |
| reloadTime | 1.0 |
| lightType | 3 |
| lightRadius | 1 |
| lightTime | 1 |
| lightColor | { 0.25, 1.0, 0.25 } |
| sfxFire | SoundFireTargetingLaser |
| sfxActivate | SoundPickUpWeapon |
C 1 mods weaponType 2 · fireTime 0.05 · reloadTime 2 · minEnergy 1
| shapeFile | "repairgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| accuFire | true |
| projectileType | CutLaser |
| minEnergy | 1 |
| maxEnergy | 200 |
| fireTime | 0.05 |
| reloadTime | 2 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0.25, 0.25, 0.85 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundFireLaser |